Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
Code-Repo
(root)
/
PIC Stuff
/
Cerebot_32MX7_LED_Cube
/
main.c
@ 268
– Rev 0
Rev
Show changed files
|
Details
|
Compare with Previous
|
Blame
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
268
3940 d 0 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few Ethernet API issues.
266
3940 d 3 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Added a few new features to the Ethernet API.
Fixed a watchdog timer issue where the timer wasn't being cleared on some API calls.
264
3942 d 23 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few bugs, added a few new animations, and improved Ethernet support for the Cerebot board.
263
3952 d 1 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated the LED cube's Ethernet API.
261
3954 d 0 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few bugs so that the Ethernet control actually works now.
255
3955 d 22 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented code for the onboard Ethernet module.
242
4000 d 1 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed some issues in the game modes.
241
4000 d 8 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented the game tron.
240
4000 d 10 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented the game snake.
237
4000 d 15 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed Timer4 to operate on a millisecond scale.
Added in controller polling functionality.
Added 'game modes' that are switched to upon controller button press.
Removed iteration parameter on animations.
235
4000 d 21 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed the code for the I2C module so that it actually works.
Added a new README file with some random information.
234
4001 d 13 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented code for the I2C1 module.
231
4002 d 16 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed data types to explicit declarations (stdint.h).
226
4029 d 3 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Enabled the watchdog timer to reset the device every ~17.5min, implemented code for SPI4 module read/write, and moved the animation code to its own file.
216
4115 d 5 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed the serial code so that it writes the entire cube at once instead of writing each layer individually to prevent tearing in the animations.
215
4123 d 17 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated code to support external frame generation.
213
4126 d 16 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few issues with the frame processing code. Command frames can now be sent over UART to control the cube.
212
4126 d 20 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Modified button interrupt code to support both the 32MX7 and MX7CK boards.
Implemented code for the UART module and basic support for frame parsing.
208
4157 d 18 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Minor update of some code in main.c.
207
4163 d 16 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated code to make it easier to see scrolling text.
←Prev
1
2
Next→
Show All