Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
Code-Repo
(root)
/
PIC Projects
/
Cerebot_32MX7_LED_Cube
/
CUBE.h
@ 375
– Rev 342
Rev
Show changed files
|
Details
|
Compare with Previous
|
Blame
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
342
3613 d 22 h
Kevin
/
Renamed folder to be more verbose.
276
3905 d 16 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated controller API to support the new controllers.
Updated SNAKE game with support for the new controllers.
Fixed a bug in the waterfall animations where the topmost layer was ignored.
269
3926 d 5 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed pin-outs to match that of the Cerebot adapter board.
268
3940 d 4 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few Ethernet API issues.
266
3940 d 7 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Added a few new features to the Ethernet API.
Fixed a watchdog timer issue where the timer wasn't being cleared on some API calls.
264
3943 d 2 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few bugs, added a few new animations, and improved Ethernet support for the Cerebot board.
263
3952 d 4 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated the LED cube's Ethernet API.
255
3956 d 2 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented code for the onboard Ethernet module.
241
4000 d 12 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented the game tron.
237
4000 d 18 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed Timer4 to operate on a millisecond scale.
Added in controller polling functionality.
Added 'game modes' that are switched to upon controller button press.
Removed iteration parameter on animations.
231
4002 d 19 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed data types to explicit declarations (stdint.h).
216
4115 d 8 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed the serial code so that it writes the entire cube at once instead of writing each layer individually to prevent tearing in the animations.
215
4123 d 20 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated code to support external frame generation.
213
4126 d 20 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few issues with the frame processing code. Command frames can now be sent over UART to control the cube.
212
4127 d 0 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Modified button interrupt code to support both the 32MX7 and MX7CK boards.
Implemented code for the UART module and basic support for frame parsing.
207
4163 d 20 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated code to make it easier to see scrolling text.
206
4164 d 3 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Added code to overlay an array of pixels to the displayed animation. Also implemented a scrolling text feature to the cube.
205
4164 d 20 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Added code to rotate the cube. Also added two demo loops showing this functionality.
201
4198 d 19 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Cleaned up and finished commenting the code.
200
4201 d 21 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Added functionality to allow changing of refresh rates and brightness settings for the LED cube through the onboard buttons.
←Prev
1
2
Next→
Show All