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PIC Projects
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Cerebot_32MX7_LED_Cube
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I2C1.c
– Rev 342
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342
3599 d 6 h
Kevin
/
Renamed folder to be more verbose.
/PIC Projects
/PIC Stuff
276
3891 d 0 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated controller API to support the new controllers.
Updated SNAKE game with support for the new controllers.
Fixed a bug in the waterfall animations where the topmost layer was ignored.
/PIC Stuff/Cerebot_32MX7_LED_Cube/ANIMATIONS.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/CONTROLLERS.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/CONTROLLERS.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/CUBE.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/README.txt
/PIC Stuff/Cerebot_32MX7_LED_Cube/SNAKE.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/SNAKE.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/TIMER5.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/TRON.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/defines.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/main.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-genesis.properties
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/configurations.xml
237
3986 d 3 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed Timer4 to operate on a millisecond scale.
Added in controller polling functionality.
Added 'game modes' that are switched to upon controller button press.
Removed iteration parameter on animations.
/PIC Stuff/Cerebot_32MX7_LED_Cube/ANIMATIONS.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/ANIMATIONS.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/CUBE.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/README.txt
/PIC Stuff/Cerebot_32MX7_LED_Cube/TIMER4.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/TIMER4.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/TIMER5.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/defines.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/main.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-default.mk
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-genesis.properties
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/configurations.xml
235
3986 d 9 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed the code for the I2C module so that it actually works.
Added a new README file with some random information.
/PIC Stuff/Cerebot_32MX7_LED_Cube/README.txt
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/defines.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/main.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-genesis.properties
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/configurations.xml
234
3987 d 1 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Implemented code for the I2C1 module.
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/I2C1.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/TIMER4.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/TIMER5.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/UART1.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/defines.h
/PIC Stuff/Cerebot_32MX7_LED_Cube/main.c
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-genesis.properties
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/configurations.xml
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/private/private.xml