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Cerebot_32MX7_LED_Cube
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ANIMATIONS.c
– Rev 342
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342
3644 d 4 h
Kevin
/
Renamed folder to be more verbose.
276
3935 d 22 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated controller API to support the new controllers.
Updated SNAKE game with support for the new controllers.
Fixed a bug in the waterfall animations where the topmost layer was ignored.
274
3939 d 3 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Updated some animations.
Working on the new interface to the controllers.
268
3970 d 10 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few Ethernet API issues.
264
3973 d 9 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed a few bugs, added a few new animations, and improved Ethernet support for the Cerebot board.
242
4030 d 11 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Fixed some issues in the game modes.
237
4031 d 1 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed Timer4 to operate on a millisecond scale.
Added in controller polling functionality.
Added 'game modes' that are switched to upon controller button press.
Removed iteration parameter on animations.
231
4033 d 2 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Changed data types to explicit declarations (stdint.h).
226
4059 d 13 h
Kevin
/PIC Stuff/Cerebot_32MX7_LED_Cube/
Enabled the watchdog timer to reset the device every ~17.5min, implemented code for SPI4 module read/write, and moved the animation code to its own file.