Subversion Repositories Code-Repo

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
254 3767 d 21 h Kevin /PIC Stuff/Cerebot_32MX7_Ethernet/ Updated a few comments.  
253 3767 d 21 h Kevin /PIC Stuff/Cerebot_32MX7_Ethernet/ Imported project files for the Cerebot Ethernet example code.  
252 3772 d 20 h Kevin /MSP430/MSP430_Audio_Cube/ Updated the code to reduce the time the LEDs stay on.  
251 3774 d 22 h Kevin /MSP430/MSP430_Audio_Cube/ Fixed a few issues and optimized the code for super low power consumption (~450uA idle).  
250 3776 d 17 h Kevin /MSP430/MSP430_G2553/ Imported a test project for the MSP430G2553.  
249 3776 d 17 h Kevin /MSP430/MSP430_G2231/ Imported a test project for the MSP430G2231.  
248 3776 d 17 h Kevin /MSP430/MSP430_Audio_Cube/ Imported finished code for the audio playing cube project.  
247 3776 d 17 h Kevin /MSP430/ Created a folder for MSP430 projects.  
246 3796 d 14 h Kevin /KiCAD/ Finished Rev.A design for the controller PCB.  
245 3805 d 18 h Kevin /KiCAD/ Finished preliminary PCB board layout for the game controller.  
244 3806 d 14 h Kevin /KiCAD/ Added MSP23009 (I2C I/O expander) and TCL59116 (I2C LED driver) chips to the KiCAD library.
Created the schematic for the LED cube game controller board.
 
243 3811 d 15 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Fixed a bug in the TRON code where the last tail pixel was set to a different color rather than the head.  
242 3812 d 0 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Fixed some issues in the game modes.  
241 3812 d 7 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Implemented the game tron.  
240 3812 d 9 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Implemented the game snake.  
239 3812 d 9 h Kevin /PIC Stuff/PICX_16F1825_Controller/ Reordered the LEDs to properly show binary digits.  
238 3812 d 13 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Added missing files for controller code.  
237 3812 d 13 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Changed Timer4 to operate on a millisecond scale.
Added in controller polling functionality.
Added 'game modes' that are switched to upon controller button press.
Removed iteration parameter on animations.
 
236 3812 d 19 h Kevin /PIC Stuff/PICX_16F1825_Controller/ Implemented WDT functionality to reset the device if no I2C messages are received in a period of time.  
235 3812 d 19 h Kevin /PIC Stuff/Cerebot_32MX7_LED_Cube/ Fixed the code for the I2C module so that it actually works.
Added a new README file with some random information.
 

Show All