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#include "defines.h"
#include "base_INTERRUPTS.h"
#include "base_I2C.h"
void Interrupt_Init() {
// Enable MSSP1 interrupt
PIE1bits.SSP1IE = 1;
}
void Interrupt_Enable() {
// Enable global and peripheral interrupts
INTCONbits.PEIE = 1;
INTCONbits.GIE = 1;
}
void Interrupt_Disable() {
INTCONbits.PEIE = 0;
INTCONbits.GIE = 0;
}
void interrupt InterruptHandler(void) {
// We need to check the interrupt flag of each enabled high-priority interrupt to
// see which device generated this interrupt. Then we can call the correct handler.
// // Check to see if we have an SPI2 interrupt
// if (PIR3bits.SSP2IF) {
// // Call the handler
// SPI2_Recv_Interrupt_Handler();
//
// // Clear the interrupt flag
// PIR3bits.SSP2IF = 0;
//
// return;
// }
// Check to see if we have an I2C interrupt
if (PIR1bits.SSP1IF) {
// Call the handler
I2C_Interrupt_Handler();
// Clear the interrupt flag
PIR1bits.SSP1IF = 0;
return;
}
// // Check to see if we have an interrupt on USART1 RX
// if (PIR1bits.RC1IF) {
// // Call the interrupt handler
// UART1_Recv_Interrupt_Handler();
//
// // Clear the interrupt flag
// PIR1bits.RC1IF = 0;
//
// return;
// }
// // Check to see if we have an interrupt on USART1 TX
// if (PIR1bits.TX1IF) {
// // Call the interrupt handler
// UART1_Send_Interrupt_Handler();
//
// // Clear the interrupt flag
// PIR1bits.TX1IF = 0;
//
// return;
// }
// // Check to see if we have an interrupt on USART2 RX
// if (PIR3bits.RC2IF) {
// DBG_PRINT_INT("INT: UART2 RX\r\n");
// // Call the interrupt handler
// uart_2_recv_interrupt_handler();
//
// // Clear the interrupt flag
// PIR3bits.RC2IF = 0;
// }
}