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#ifndef CONTROLLERS_H
#define CONTROLLERS_H
#define CONTROLLER_READ 0xA
#define CONTROLLER_WRITE 0xB
#define CONTROLLER_BTN_DEFAULT 0xC0
#define CONTROLLER_LED_DEFAULT 0x00
#define CONTROLLER_1_ADDRESS 0x24
#define CONTROLLER_2_ADDRESS 0x25
typedef struct {
void (*btn_change_callback)(uint8_t ctrl_1, uint8_t ctrl_2);
uint8_t ctrl_1_connected;
uint8_t ctrl_1_buttons_prev;
uint8_t ctrl_1_leds;
uint8_t ctrl_1_active;
uint8_t ctrl_2_connected;
uint8_t ctrl_2_buttons_prev;
uint8_t ctrl_2_leds;
uint8_t ctrl_2_active;
} CONTROLLER_DATA;
void Controller_Init(CONTROLLER_DATA *data, BOARD_STATE *state,
void (*btn_change_callback)(uint8_t, uint8_t));
void Controller_Update(void);
void Controller_Set_Leds(uint8_t ctrl_1, uint8_t ctrl_2);
void Controller_Btn_Change(void (*callback)(uint8_t, uint8_t));
#endif /* CONTROLLERS_H */