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#ifndef CONTROLLERS_H
#define CONTROLLERS_H
#define CONTROLLER_CMD_READ 0xA
#define CONTROLLER_CMD_WRITE 0xB
#define CONTROLLER_CMD_RESET 0xC
#define CONTROLLER_CMD_ACTIVE 0xD
#define CONTROLLER_PREFIX_ADDRESS 0x10
#define CONTROLLER_START_ADDRESS 0x01
#define CONTROLLER_END_ADDRESS 0x08
#define CONTROLLER_MAX_COUNT 8
#define CONTROLLER_BRIGHTNESS_HIGH 0x80
typedef union {
struct {
unsigned BTN_L_N :1;
unsigned BTN_L_E :1;
unsigned BTN_R_E :1;
unsigned BTN_R_N :1;
unsigned BTN_R_S :1;
unsigned BTN_R_W :1;
unsigned BTN_L_S :1;
unsigned BTN_L_W :1;
};
uint8_t w;
} CTRL_BTN_STATUS;
typedef union {
struct {
uint8_t LED_0;
uint8_t LED_1;
uint8_t LED_2;
uint8_t LED_3;
uint8_t LED_4;
uint8_t LED_5;
uint8_t LED_6;
uint8_t LED_7;
uint8_t LED_N;
uint8_t LED_W;
uint8_t LED_E;
uint8_t LED_S;
uint8_t LED_A;
uint8_t LED_B;
uint8_t LED_C;
uint8_t LED_D;
} single;
uint8_t w[16];
} CTRL_LED_VALUES;
typedef struct {
void (*change_callback)(uint8_t controller, CTRL_BTN_STATUS values);
uint8_t connected_count;
uint8_t next_poll;
uint8_t connected_controllers[CONTROLLER_MAX_COUNT];
CTRL_LED_VALUES led_status[CONTROLLER_MAX_COUNT];
CTRL_BTN_STATUS btn_prev[CONTROLLER_MAX_COUNT];
CTRL_BTN_STATUS btn_curr[CONTROLLER_MAX_COUNT];
} CONTROLLER_DATA;
void Controller_Init(CONTROLLER_DATA *data,
void (*change_callback)(uint8_t controller, CTRL_BTN_STATUS values));
void Controller_Poll_Connected(void);
void Controller_Update(void);
void Controller_Set_Left_Leds(uint8_t controller, uint8_t value);
void Controller_Set_Middle_Leds(uint8_t controller, uint8_t value);
void Controller_Set_Right_Leds(uint8_t controller, uint8_t value);
uint8_t Controller_Get_Connected(void);
void Controller_Set_Active(uint8_t controller);
void Controller_Set_Idle(uint8_t controller);
#endif /* CONTROLLERS_H */