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#include "Gate_AND.h"Gate_AND::Gate_AND(int gateID, gType type, int numInputs, int gateLevel): Gate_BASE(gateID, type, numInputs, gateLevel){textRect = QRectF(BORDER_OFFSET, BORDER_OFFSET, xSize - BORDER_OFFSET * 3, ySize - BORDER_OFFSET * 2);}void Gate_AND::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){Q_UNUSED(widget);Q_UNUSED(option);#ifdef _DEBUGpainter->save();painter->setPen((auxSelected) ? debugSelectedPen : debugPen);painter->setBrush(debugBrush);painter->drawRect(0, 0, xSize, ySize);painter->drawRect(textRect);if (numInputs < 2) {painter->setPen(debugErrorPen);painter->drawLine(0, 0, xSize, ySize);painter->drawLine(xSize, 0, 0, ySize);}painter->restore();#endifif (auxSelected) painter->setPen(highlightedPen);else painter->setPen(defaultPen);painter->setBrush(defaultBrush);// Draw circles indicating I/O pointsfor (int i = 0; i < numInputs; i++) {painter->drawEllipse(inputPoints[i], INPUT_CIRCLE_SIZE, INPUT_CIRCLE_SIZE);}painter->drawEllipse(outputPoint, INPUT_CIRCLE_SIZE, INPUT_CIRCLE_SIZE);// Draw gate outlinepainter->drawLine(BORDER_OFFSET, BORDER_OFFSET, BORDER_OFFSET, ySize - BORDER_OFFSET);painter->drawLine(BORDER_OFFSET, BORDER_OFFSET, xSize - (BORDER_OFFSET * (numInputs + 1.5)), BORDER_OFFSET);painter->drawLine(BORDER_OFFSET, ySize - BORDER_OFFSET, xSize - (BORDER_OFFSET * (numInputs + 1.5)), ySize - BORDER_OFFSET);QRect arcBox(xSize - BORDER_OFFSET * (numInputs + 1) * 2, BORDER_OFFSET, BORDER_OFFSET * (numInputs + 1) * 2 - BORDER_OFFSET, ySize - BORDER_OFFSET * 2);painter->drawArc(arcBox, -90 * 16, 180 * 16);// Draw I/O linesfor (int i = 0; i < numInputs; i++) {painter->drawLine(inputPoints[i], QPointF(inputPoints[i].x() + BORDER_OFFSET, inputPoints[i].y()));}painter->drawLine(outputPoint, QPointF(outputPoint.x() - BORDER_OFFSET, outputPoint.y()));// Draw text showing gate IDpainter->setPen(defaultPen);painter->setFont(defaultFont);painter->drawText(textRect, Qt::AlignCenter, QString::number(gateID));// If enqueued, draw circle around gate IDif (enqueued) {painter->drawEllipse(textRect.center(), ENQUEUED_CIRCLE_WIDTH, ENQUEUED_CIRCLE_WIDTH);}}void Gate_AND::simulateToOutput(){// Save initial values to compare to laterlogicValue initValue = outputValue;logicValue initFaultyValue = outputFaultyValue;// Compute new output valuesbool undefined = false, undefinedFaulty = false;bool allOnes = true, allOnesFaulty = true;bool allZeros = true, allZerosFaulty = true;for (int i = 0; i < numInputs; i++) {if (inputValues[i] == logicValue_X) undefined = true;if (inputValues[i] == logicValue_0) allOnes = false;if (inputValues[i] == logicValue_1) allZeros = false;if (inputFaultyValues[i] == logicValue_X) undefinedFaulty = true;if (inputFaultyValues[i] == logicValue_0) allOnesFaulty = false;if (inputFaultyValues[i] == logicValue_1) allZerosFaulty = false;}if (undefined) outputValue = logicValue_X;else if (allOnes) outputValue = logicValue_1;else outputValue = logicValue_0;if (undefinedFaulty) outputFaultyValue = logicValue_X;else if (allOnesFaulty) outputFaultyValue = logicValue_1;else outputFaultyValue = logicValue_0;// If outputs have changed, queue the connected gate for simulationif (outputValue != initValue || outputFaultyValue != initFaultyValue)emit enqueueSim(this);// Update connected wire valuesfor (int i = 0; i < gateOutputWires.size(); i++) {gateOutputWires[i]->setValue(outputValue, outputFaultyValue, false);}}