| Line 8... |
Line 8... |
| 8 |
void Animation_Row_Column_Sweep(uint16_t delay_ms);
|
8 |
void Animation_Row_Column_Sweep(uint16_t delay_ms);
|
| 9 |
void Animation_Pixel_Sweep(uint16_t delay_ms);
|
9 |
void Animation_Pixel_Sweep(uint16_t delay_ms);
|
| 10 |
void Animation_Pseudo_Random_Colors(uint16_t delay_ms);
|
10 |
void Animation_Pseudo_Random_Colors(uint16_t delay_ms);
|
| 11 |
void Animation_Random_Colors(uint16_t delay_ms);
|
11 |
void Animation_Random_Colors(uint16_t delay_ms);
|
| 12 |
void Animation_Cube_In_Cube(uint16_t delay_ms);
|
12 |
void Animation_Cube_In_Cube(uint16_t delay_ms);
|
| - |
|
13 |
void Animation_Cube_In_Out(uint16_t delay_ms, uint16_t r, uint16_t g, uint16_t b);
|
| 13 |
void Animation_Double_Rotation(uint16_t delay_ms);
|
14 |
void Animation_Double_Rotation(uint16_t delay_ms);
|
| 14 |
void Animation_Wave1(uint16_t delay_ms);
|
15 |
void Animation_Wave1(uint16_t delay_ms);
|
| 15 |
void Animation_Wave2(uint16_t delay_ms);
|
16 |
void Animation_Wave2(uint16_t delay_ms);
|
| 16 |
void Animation_Sphere(uint16_t delay_ms);
|
17 |
void Animation_Sphere(uint16_t delay_ms);
|
| 17 |
void Animation_Sawtooth(uint16_t delay_ms);
|
18 |
void Animation_Sawtooth(uint16_t delay_ms);
|