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Ignore whitespace Rev 128 → Rev 129

/PIC Stuff/PIC_27J13/oled_ssd1331.c
2,11 → 2,35
#include "oled_ssd1331.h"
#include "spi.h"
#include "string.h"
#include "Adafruit_GFX.h"
#include "glcdfont.c"
#include <delays.h>
#include <string.h>
#include <stdio.h>
 
static SSD1331_DATA ssd1331_data;
static SSD1331_DATA *ssd1331_data_p = &ssd1331_data;
 
int SSD1331_Abs(int i) {
if (i < 0)
return -i;
else
return i;
}
 
void SSD1331_Swap(int *a, int *b) {
int tmp = *a;
*a = *b;
*b = tmp;
}
 
void SSD1331_Init() {
GFX_Init(SSD1331_LCDWIDTH, SSD1331_LCDHEIGHT);
ssd1331_data_p->_width = ssd1331_data_p->WIDTH = SSD1331_LCDWIDTH;
ssd1331_data_p->_height = ssd1331_data_p->HEIGHT = SSD1331_LCDHEIGHT;
ssd1331_data_p->rotation = 0;
ssd1331_data_p->cursor_x = ssd1331_data_p->cursor_y = 0;
ssd1331_data_p->textsize = 1;
ssd1331_data_p->textcolor = ssd1331_data_p->textbgcolor = 0xFFFF;
ssd1331_data_p->wrap = 1;
}
 
void SSD1331_Begin() {
13,9 → 37,9
unsigned char buffer[37];
 
// Toggle reset pin
LATBbits.LATB6 = 0;
SPI_RESET_LAT = 0;
Delay10KTCYx(1);
LATBbits.LATB6 = 1;
SPI_RESET_LAT = 1;
 
// Initialization Sequence
buffer[0] = SSD1331_CMD_DISPLAYOFF; // 0xAE
60,7 → 84,7
buffer[35] = 0x7D;
buffer[36] = SSD1331_CMD_DISPLAYON; //--turn on oled panel
 
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(buffer, 37);
}
 
77,34 → 101,45
buffer[4] = (y); // Start y address
buffer[5] = (SSD1331_LCDHEIGHT - 1); // End y address
 
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(buffer, 6);
}
 
void SSD1331_Reset() {
 
}
 
void SSD1331_Command(unsigned char cmd) {
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(&cmd, 1);
}
 
void SSD1331_Data(unsigned char data) {
LATBbits.LATB5 = 1; // D/C high (data)
SPI_DC_SELECT_LAT = 1; // D/C high (data)
SPI2_Write(&data, 1);
}
 
void SSD1331_Clear_Display() {
unsigned char buffer[5];
 
buffer[0] = SSD1331_CMD_CLEARWINDOW;
buffer[1] = 0;
buffer[2] = 0;
buffer[3] = SSD1331_LCDWIDTH-1;
buffer[4] = SSD1331_LCDHEIGHT-1;
 
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(buffer, 5);
 
Delay1KTCYx(4);
}
 
void SSD1331_Draw_Pixel(int x, int y, unsigned int color) {
unsigned char buffer[2];
buffer[0] = color >> 8;
buffer[1] = color;
if ((x < 0) || (x >= GFX_width()) || (y < 0) || (y >= GFX_height())) return;
if ((x < 0) || (x >= ssd1331_data_p->_width) || (y < 0) || (y >= ssd1331_data_p->_height)) return;
 
// check rotation, move pixel around if necessary
switch (GFX_getRotation()) {
switch (ssd1331_data_p->rotation) {
case 1:
GFX_Swap(&x, &y);
SSD1331_Swap(&x, &y);
x = SSD1331_LCDWIDTH - x - 1;
break;
case 2:
112,7 → 147,7
y = SSD1331_LCDHEIGHT - y - 1;
break;
case 3:
GFX_Swap(&x, &y);
SSD1331_Swap(&x, &y);
y = SSD1331_LCDHEIGHT - y - 1;
break;
}
120,7 → 155,7
SSD1331_GoTo(x, y);
 
// setup for data
LATBbits.LATB5 = 1; // D/C high (data)
SPI_DC_SELECT_LAT = 1; // D/C high (data)
 
SPI2_Write(buffer, 2);
}
129,10 → 164,10
unsigned char buffer[8];
 
// check rotation, move pixel around if necessary
switch (GFX_getRotation()) {
switch (ssd1331_data_p->rotation) {
case 1:
GFX_Swap(&x0, &y0);
GFX_Swap(&x1, &y1);
SSD1331_Swap(&x0, &y0);
SSD1331_Swap(&x1, &y1);
x0 = SSD1331_LCDWIDTH - x0 - 1;
x1 = SSD1331_LCDWIDTH - x1 - 1;
break;
143,8 → 178,8
y1 = SSD1331_LCDHEIGHT - y1 - 1;
break;
case 3:
GFX_Swap(&x0, &y0);
GFX_Swap(&x1, &y1);
SSD1331_Swap(&x0, &y0);
SSD1331_Swap(&x1, &y1);
y0 = SSD1331_LCDHEIGHT - y0 - 1;
y1 = SSD1331_LCDHEIGHT - y1 - 1;
break;
181,16 → 216,24
buffer[6] = (color >> 5) & 0x3F;
buffer[7] = (color << 1) & 0x3F;
 
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(buffer, 8);
}
 
void SSD1331_Draw_Fast_VLine(int x, int y, int h, unsigned int color) {
SSD1331_Draw_Line(x, y, x, y + h - 1, color);
}
 
void SSD1331_Draw_Fast_HLine(int x, int y, int w, unsigned int color) {
SSD1331_Draw_Line(x, y, x + w - 1, y, color);
}
 
void SSD1331_Draw_Rect(int tx0, int ty0, int tx1, int ty1, unsigned int color) {
unsigned char buffer[13];
int x0,y0,x1,y1;
// check rotation, move pixel around if necessary
switch (GFX_getRotation()) {
switch (ssd1331_data_p->rotation) {
case 0:
x0 = tx0;
y0 = ty0;
253,7 → 296,7
buffer[11] = 0;
buffer[12] = 0;
 
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(buffer, 13);
}
 
262,7 → 305,7
int x0,y0,x1,y1;
// check rotation, move pixel around if necessary
switch (GFX_getRotation()) {
switch (ssd1331_data_p->rotation) {
case 0:
x0 = tx0;
y0 = ty0;
325,27 → 368,341
buffer[11] = (color >> 5) & 0x3F;
buffer[12] = (color << 1) & 0x3F;
 
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI_DC_SELECT_LAT = 0; // D/C low (cmd)
SPI2_Write(buffer, 13);
 
Delay1KTCYx(4);
}
 
void SSD1331_Clear_Display() {
unsigned char buffer[5];
void SSD1331_Draw_Circle(int x0, int y0, int r, unsigned int color) {
int f = 1 - r;
int ddF_x = 1;
int ddF_y = -2 * r;
int x = 0;
int y = r;
 
buffer[0] = SSD1331_CMD_CLEARWINDOW;
buffer[1] = 0;
buffer[2] = 0;
buffer[3] = SSD1331_LCDWIDTH-1;
buffer[4] = SSD1331_LCDHEIGHT-1;
SSD1331_Draw_Pixel(x0, y0 + r, color);
SSD1331_Draw_Pixel(x0, y0 - r, color);
SSD1331_Draw_Pixel(x0 + r, y0, color);
SSD1331_Draw_Pixel(x0 - r, y0, color);
 
LATBbits.LATB5 = 0; // D/C low (cmd)
SPI2_Write(buffer, 5);
while (x < y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
 
Delay1KTCYx(4);
SSD1331_Draw_Pixel(x0 + x, y0 + y, color);
SSD1331_Draw_Pixel(x0 - x, y0 + y, color);
SSD1331_Draw_Pixel(x0 + x, y0 - y, color);
SSD1331_Draw_Pixel(x0 - x, y0 - y, color);
SSD1331_Draw_Pixel(x0 + y, y0 + x, color);
SSD1331_Draw_Pixel(x0 - y, y0 + x, color);
SSD1331_Draw_Pixel(x0 + y, y0 - x, color);
SSD1331_Draw_Pixel(x0 - y, y0 - x, color);
}
}
 
void SSD1331_Draw_Circle_Helper(int x0, int y0, int r, unsigned char cornername, unsigned int color) {
int f = 1 - r;
int ddF_x = 1;
int ddF_y = -2 * r;
int x = 0;
int y = r;
 
while (x < y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x4) {
SSD1331_Draw_Pixel(x0 + x, y0 + y, color);
SSD1331_Draw_Pixel(x0 + y, y0 + x, color);
}
if (cornername & 0x2) {
SSD1331_Draw_Pixel(x0 + x, y0 - y, color);
SSD1331_Draw_Pixel(x0 + y, y0 - x, color);
}
if (cornername & 0x8) {
SSD1331_Draw_Pixel(x0 - y, y0 + x, color);
SSD1331_Draw_Pixel(x0 - x, y0 + y, color);
}
if (cornername & 0x1) {
SSD1331_Draw_Pixel(x0 - y, y0 - x, color);
SSD1331_Draw_Pixel(x0 - x, y0 - y, color);
}
}
}
 
void SSD1331_Fill_Circle(int x0, int y0, int r, unsigned int color) {
SSD1331_Draw_Fast_VLine(x0, y0 - r, 2 * r + 1, color);
SSD1331_Fill_Circle_Helper(x0, y0, r, 3, 0, color);
}
 
void SSD1331_Fill_Circle_Helper(int x0, int y0, int r, unsigned char cornername, int delta, unsigned int color) {
int f = 1 - r;
int ddF_x = 1;
int ddF_y = -2 * r;
int x = 0;
int y = r;
 
while (x < y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
 
if (cornername & 0x1) {
SSD1331_Draw_Fast_VLine(x0 + x, y0 - y, 2 * y + 1 + delta, color);
SSD1331_Draw_Fast_VLine(x0 + y, y0 - x, 2 * x + 1 + delta, color);
}
if (cornername & 0x2) {
SSD1331_Draw_Fast_VLine(x0 - x, y0 - y, 2 * y + 1 + delta, color);
SSD1331_Draw_Fast_VLine(x0 - y, y0 - x, 2 * x + 1 + delta, color);
}
}
}
void SSD1331_Draw_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, unsigned int color) {
SSD1331_Draw_Line(x0, y0, x1, y1, color);
SSD1331_Draw_Line(x1, y1, x2, y2, color);
SSD1331_Draw_Line(x2, y2, x0, y0, color);
}
 
void SSD1331_Fill_Triangle(int x0, int y0, int x1, int y1, int x2, int y2, unsigned int color) {
int a, b, y, last;
int dx01 = x1 - x0;
int dy01 = y1 - y0;
int dx02 = x2 - x0;
int dy02 = y2 - y0;
int dx12 = x2 - x1;
int dy12 = y2 - y1;
int sa = 0;
int sb = 0;
 
// Sort coordinates by Y order (y2 >= y1 >= y0)
if (y0 > y1) {
SSD1331_Swap(&y0, &y1);
SSD1331_Swap(&x0, &x1);
}
if (y1 > y2) {
SSD1331_Swap(&y2, &y1);
SSD1331_Swap(&x2, &x1);
}
if (y0 > y1) {
SSD1331_Swap(&y0, &y1);
SSD1331_Swap(&x0, &x1);
}
 
if (y0 == y2) { // Handle awkward all-on-same-line case as its own thing
a = b = x0;
if (x1 < a) a = x1;
else if (x1 > b) b = x1;
if (x2 < a) a = x2;
else if (x2 > b) b = x2;
SSD1331_Draw_Fast_HLine(a, y0, b - a + 1, color);
return;
}
 
// For upper part of triangle, find scanline crossings for segments
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
// is included here (and second loop will be skipped, avoiding a /0
// error there), otherwise scanline y1 is skipped here and handled
// in the second loop...which also avoids a /0 error here if y0=y1
// (flat-topped triangle).
if (y1 == y2) last = y1; // Include y1 scanline
else last = y1 - 1; // Skip it
 
for (y = y0; y <= last; y++) {
a = x0 + sa / dy01;
b = x0 + sb / dy02;
sa += dx01;
sb += dx02;
/* longhand:
a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if (a > b) SSD1331_Swap(&a, &b);
SSD1331_Draw_Fast_HLine(a, y, b - a + 1, color);
}
 
// For lower part of triangle, find scanline crossings for segments
// 0-2 and 1-2. This loop is skipped if y1=y2.
sa = dx12 * (y - y1);
sb = dx02 * (y - y0);
for (; y <= y2; y++) {
a = x1 + sa / dy12;
b = x0 + sb / dy02;
sa += dx12;
sb += dx02;
/* longhand:
a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if (a > b) SSD1331_Swap(&a, &b);
SSD1331_Draw_Fast_HLine(a, y, b - a + 1, color);
}
}
 
void SSD1331_Draw_Round_Rect(int x, int y, int w, int h, int r, unsigned int color) {
// smarter version
SSD1331_Draw_Fast_HLine(x + r, y, w - 2 * r, color); // Top
SSD1331_Draw_Fast_HLine(x + r, y + h - 1, w - 2 * r, color); // Bottom
SSD1331_Draw_Fast_VLine(x, y + r, h - 2 * r, color); // Left
SSD1331_Draw_Fast_VLine(x + w - 1, y + r, h - 2 * r, color); // Right
 
// draw four corners
SSD1331_Draw_Circle_Helper(x + r, y + r, r, 1, color);
SSD1331_Draw_Circle_Helper(x + w - r - 1, y + r, r, 2, color);
SSD1331_Draw_Circle_Helper(x + w - r - 1, y + h - r - 1, r, 4, color);
SSD1331_Draw_Circle_Helper(x + r, y + h - r - 1, r, 8, color);
}
 
void SSD1331_Fill_Round_Rect(int x, int y, int w, int h, int r, unsigned int color) {
// smarter version
SSD1331_Fill_Rect(x + r, y, w - 2 * r, h, color);
 
// draw four corners
SSD1331_Fill_Circle_Helper(x + w - r - 1, y + r, r, 1, h - 2 * r - 1, color);
SSD1331_Fill_Circle_Helper(x + r, y + r, r, 2, h - 2 * r - 1, color);
}
 
void SSD1331_Draw_Bitmap(int x, int y, const unsigned char* bitmap, int w, int h, unsigned int color) {
int i, j;
for (j = 0; j < h; j++) {
for (i = 0; i < w; i++) {
if (bitmap[i + (j / 8) * w] & (j % 8)) {
SSD1331_Draw_Pixel(x + i, y + j, color);
}
}
}
}
 
void SSD1331_Draw_Char(int x, int y, unsigned char c, unsigned int color, unsigned int bg, unsigned char size) {
int i, j;
unsigned int line;
 
if ((x >= ssd1331_data_p->_width) || // Clip right
(y >= ssd1331_data_p->_height) || // Clip bottom
((x + 5 * size - 1) < 0) || // Clip left
((y + 8 * size - 1) < 0)) // Clip top
return;
 
for (i = 0; i < 6; i++) {
if (i == 5)
line = 0x0;
else
line = font[(c * 5) + i];
for (j = 0; j < 8; j++) {
if (line & 0x1) {
if (size == 1) {// default size
SSD1331_Draw_Pixel(x + i, y + j, color);
} else { // big size
SSD1331_Fill_Rect(x + (i * size), y + (j * size), size, size, color);
}
} else if (bg != color) {
if (size == 1) { // default size
SSD1331_Draw_Pixel(x + i, y + j, bg);
} else { // big size
SSD1331_Fill_Rect(x + i*size, y + j*size, size, size, bg);
}
}
line >>= 1;
}
}
}
 
void SSD1331_Write(unsigned char c) {
if (c == '\n' || c == '\r') {
ssd1331_data_p->cursor_y += ssd1331_data_p->textsize * 8;
ssd1331_data_p->cursor_x = 0;
// } else if (c == '\r') {
// // skip em
} else {
SSD1331_Draw_Char(ssd1331_data_p->cursor_x, ssd1331_data_p->cursor_y, c, ssd1331_data_p->textcolor, ssd1331_data_p->textbgcolor, ssd1331_data_p->textsize);
ssd1331_data_p->cursor_x += ssd1331_data_p->textsize * 6;
if (ssd1331_data_p->wrap && (ssd1331_data_p->cursor_x > (ssd1331_data_p->_width - ssd1331_data_p->textsize * 6))) {
ssd1331_data_p->cursor_y += ssd1331_data_p->textsize * 8;
ssd1331_data_p->cursor_x = 0;
}
}
}
 
void SSD1331_Write_String(const rom char *fmt, ...) {
unsigned char i, len;
unsigned char buffer[SSD1331_STRING_BUFFER_SIZE];
// Parse and create string
va_list args;
va_start(args, fmt);
vsprintf((char *) buffer, fmt, args);
va_end(args);
len = strlen((char *) buffer);
 
// Make sure string to insert fits in buffer, truncate if necessary
if (len > SSD1331_STRING_BUFFER_SIZE)
len = SSD1331_STRING_BUFFER_SIZE;
 
// Print buffer to string
for (i = 0; i < len; i++) {
SSD1331_Write(buffer[i]);
}
}
 
void SSD1331_Set_Cursor(int x, int y) {
ssd1331_data_p->cursor_x = x;
ssd1331_data_p->cursor_y = y;
}
 
void SSD1331_Set_Text_Color(unsigned int c) {
// for 'transparent' background, we'll set the bg
// to the same as fg instead of using a flag
ssd1331_data_p->textcolor = c;
ssd1331_data_p->textbgcolor = c;
}
 
void SSD1331_Set_Text_Color_BG(unsigned int c, unsigned int bg) {
ssd1331_data_p->textcolor = c;
ssd1331_data_p->textbgcolor = bg;
}
 
void SSD1331_Set_Text_Size(unsigned char s) {
ssd1331_data_p->textsize = (s > 0) ? s : 1;
}
 
void SSD1331_Set_Text_Wrap(unsigned char w) {
ssd1331_data_p->wrap = w;
}
 
void SSD1331_Set_Rotation(unsigned char x) {
x %= 4; // cant be higher than 3
ssd1331_data_p->rotation = x;
switch (x) {
case 0:
case 2:
ssd1331_data_p->_width = ssd1331_data_p->WIDTH;
ssd1331_data_p->_height = ssd1331_data_p->HEIGHT;
break;
case 1:
case 3:
ssd1331_data_p->_width = ssd1331_data_p->HEIGHT;
ssd1331_data_p->_height = ssd1331_data_p->WIDTH;
break;
}
}
 
unsigned int SSD1331_Color565(unsigned char r, unsigned char g, unsigned char b) {
unsigned int c;
c = r >> 3;
359,49 → 716,49
 
void SSD1331_Test_DrawLines(unsigned int color) {
int x, y;
GFX_clearScreen();
for (x = 0; x < GFX_width() - 1; x += 6) {
GFX_drawLine(0, 0, x, GFX_height() - 1, color);
SSD1331_Clear_Display();
for (x = 0; x < ssd1331_data_p->_width - 1; x += 6) {
SSD1331_Draw_Line(0, 0, x, ssd1331_data_p->_height - 1, color);
}
for (y = 0; y < GFX_height() - 1; y += 6) {
GFX_drawLine(0, 0, GFX_width() - 1, y, color);
for (y = 0; y < ssd1331_data_p->_height - 1; y += 6) {
SSD1331_Draw_Line(0, 0, ssd1331_data_p->_width - 1, y, color);
}
 
GFX_clearScreen();
for (x = 0; x < GFX_width() - 1; x += 6) {
GFX_drawLine(GFX_width() - 1, 0, x, GFX_height() - 1, color);
SSD1331_Clear_Display();
for (x = 0; x < ssd1331_data_p->_width - 1; x += 6) {
SSD1331_Draw_Line(ssd1331_data_p->_width - 1, 0, x, ssd1331_data_p->_height - 1, color);
}
for (y = 0; y < GFX_height() - 1; y += 6) {
GFX_drawLine(GFX_width() - 1, 0, 0, y, color);
for (y = 0; y < ssd1331_data_p->_height - 1; y += 6) {
SSD1331_Draw_Line(ssd1331_data_p->_width - 1, 0, 0, y, color);
}
 
GFX_clearScreen();
for (x = 0; x < GFX_width() - 1; x += 6) {
GFX_drawLine(0, GFX_height() - 1, x, 0, color);
SSD1331_Clear_Display();
for (x = 0; x < ssd1331_data_p->_width - 1; x += 6) {
SSD1331_Draw_Line(0, ssd1331_data_p->_height - 1, x, 0, color);
}
for (y = 0; y < GFX_height() - 1; y += 6) {
GFX_drawLine(0, GFX_height() - 1, GFX_width() - 1, y, color);
for (y = 0; y < ssd1331_data_p->_height - 1; y += 6) {
SSD1331_Draw_Line(0, ssd1331_data_p->_height - 1, ssd1331_data_p->_width - 1, y, color);
}
 
GFX_clearScreen();
for (x = 0; x < GFX_width() - 1; x += 6) {
GFX_drawLine(GFX_width() - 1, GFX_height() - 1, x, 0, color);
SSD1331_Clear_Display();
for (x = 0; x < ssd1331_data_p->_width - 1; x += 6) {
SSD1331_Draw_Line(ssd1331_data_p->_width - 1, ssd1331_data_p->_height - 1, x, 0, color);
}
for (y = 0; y < GFX_height() - 1; y += 6) {
GFX_drawLine(GFX_width() - 1, GFX_height() - 1, 0, y, color);
for (y = 0; y < ssd1331_data_p->_height - 1; y += 6) {
SSD1331_Draw_Line(ssd1331_data_p->_width - 1, ssd1331_data_p->_height - 1, 0, y, color);
}
}
 
void SSD1331_Test_DrawRect(unsigned int color) {
int x;
GFX_clearScreen();
if (GFX_height() < GFX_width()) {
for (x = 0; x < GFX_height() - 1; x += 6) {
GFX_drawRect((GFX_width() - 1) / 2 - x / 2, (GFX_height() - 1) / 2 - x / 2, x, x, color);
SSD1331_Clear_Display();
if (ssd1331_data_p->_height < ssd1331_data_p->_width) {
for (x = 0; x < ssd1331_data_p->_height - 1; x += 6) {
SSD1331_Draw_Rect((ssd1331_data_p->_width - 1) / 2 - x / 2, (ssd1331_data_p->_height - 1) / 2 - x / 2, x, x, color);
}
} else {
for (x = 0; x < GFX_width() - 1; x += 6) {
GFX_drawRect((GFX_width() - 1) / 2 - x / 2, (GFX_height() - 1) / 2 - x / 2, x, x, color);
for (x = 0; x < ssd1331_data_p->_width - 1; x += 6) {
SSD1331_Draw_Rect((ssd1331_data_p->_width - 1) / 2 - x / 2, (ssd1331_data_p->_height - 1) / 2 - x / 2, x, x, color);
}
}
}
408,16 → 765,16
 
void SSD1331_Test_FillRect(unsigned int color1, unsigned int color2) {
int x;
GFX_clearScreen();
if (GFX_height() < GFX_width()) {
for (x = GFX_height() - 1; x > 6; x -= 6) {
GFX_fillRect((GFX_width() - 1) / 2 - x / 2, (GFX_height() - 1) / 2 - x / 2, x, x, color1);
GFX_drawRect((GFX_width() - 1) / 2 - x / 2, (GFX_height() - 1) / 2 - x / 2, x, x, color2);
SSD1331_Clear_Display();
if (ssd1331_data_p->_height < ssd1331_data_p->_width) {
for (x = ssd1331_data_p->_height - 1; x > 6; x -= 6) {
SSD1331_Fill_Rect((ssd1331_data_p->_width - 1) / 2 - x / 2, (ssd1331_data_p->_height - 1) / 2 - x / 2, x, x, color1);
SSD1331_Draw_Rect((ssd1331_data_p->_width - 1) / 2 - x / 2, (ssd1331_data_p->_height - 1) / 2 - x / 2, x, x, color2);
}
} else {
for (x = GFX_width() - 1; x > 6; x -= 6) {
GFX_fillRect((GFX_width() - 1) / 2 - x / 2, (GFX_height() - 1) / 2 - x / 2, x, x, color1);
GFX_drawRect((GFX_width() - 1) / 2 - x / 2, (GFX_height() - 1) / 2 - x / 2, x, x, color2);
for (x = ssd1331_data_p->_width - 1; x > 6; x -= 6) {
SSD1331_Fill_Rect((ssd1331_data_p->_width - 1) / 2 - x / 2, (ssd1331_data_p->_height - 1) / 2 - x / 2, x, x, color1);
SSD1331_Draw_Rect((ssd1331_data_p->_width - 1) / 2 - x / 2, (ssd1331_data_p->_height - 1) / 2 - x / 2, x, x, color2);
}
}
}
424,9 → 781,9
 
void SSD1331_Test_DrawCircle(unsigned int radius, unsigned int color) {
int x, y;
for (x = 0; x < GFX_width() - 1 + radius; x += radius * 2) {
for (y = 0; y < GFX_height() - 1 + radius; y += radius * 2) {
GFX_drawCircle(x, y, radius, color);
for (x = 0; x < ssd1331_data_p->_width - 1 + radius; x += radius * 2) {
for (y = 0; y < ssd1331_data_p->_height - 1 + radius; y += radius * 2) {
SSD1331_Draw_Circle(x, y, radius, color);
}
}
}
433,9 → 790,9
 
void SSD1331_Test_FillCircle(unsigned int radius, unsigned int color) {
unsigned char x, y;
for (x = radius; x < GFX_width() - 1; x += radius * 2) {
for (y = radius; y < GFX_height() - 1; y += radius * 2) {
GFX_fillCircle(x, y, radius, color);
for (x = radius; x < ssd1331_data_p->_width - 1; x += radius * 2) {
for (y = radius; y < ssd1331_data_p->_height - 1; y += radius * 2) {
SSD1331_Fill_Circle(x, y, radius, color);
}
}
}
443,13 → 800,13
void SSD1331_Test_DrawTria(void) {
int color = 0xF800;
int t;
int w = GFX_width() / 2;
int x = GFX_height();
int w = ssd1331_data_p->_width / 2;
int x = ssd1331_data_p->_height;
int y = 0;
int z = GFX_width();
GFX_clearScreen();
int z = ssd1331_data_p->_width;
SSD1331_Clear_Display();
for (t = 0; t <= 15; t += 1) {
GFX_drawTriangle(w, y, y, x, z, x, color);
SSD1331_Draw_Triangle(w, y, y, x, z, x, color);
x -= 4;
y += 4;
z -= 4;
460,14 → 817,14
void SSD1331_Test_DrawRoundRect(void) {
int color = 100;
int i, t, x, y, w, h;
GFX_clearScreen();
SSD1331_Clear_Display();
for (t = 0; t <= 4; t += 1) {
x = 0;
y = 0;
w = GFX_width();
h = GFX_height();
w = ssd1331_data_p->_width;
h = ssd1331_data_p->_height;
for (i = 0; i <= 24; i += 1) {
GFX_drawRoundRect(x, y, w, h, 5, color);
SSD1331_Draw_Round_Rect(x, y, w, h, 5, color);
x += 2;
y += 3;
w -= 4;
480,23 → 837,23
 
void SSD1331_Test_MediaButtons(void) {
// play
GFX_clearScreen();
GFX_fillRoundRect(25, 10, 78, 60, 8, SSD1331_WHITE);
GFX_fillTriangle(42, 20, 42, 60, 90, 40, SSD1331_RED);
SSD1331_Clear_Display();
SSD1331_Fill_Round_Rect(25, 10, 78, 60, 8, SSD1331_WHITE);
SSD1331_Fill_Triangle(42, 20, 42, 60, 90, 40, SSD1331_RED);
Delay10KTCYx(100);
// pause
GFX_fillRoundRect(25, 90, 78, 60, 8, SSD1331_WHITE);
GFX_fillRoundRect(39, 98, 20, 45, 5, SSD1331_GREEN);
GFX_fillRoundRect(69, 98, 20, 45, 5, SSD1331_GREEN);
SSD1331_Fill_Round_Rect(25, 90, 78, 60, 8, SSD1331_WHITE);
SSD1331_Fill_Round_Rect(39, 98, 20, 45, 5, SSD1331_GREEN);
SSD1331_Fill_Round_Rect(69, 98, 20, 45, 5, SSD1331_GREEN);
Delay10KTCYx(100);
// play color
GFX_fillTriangle(42, 20, 42, 60, 90, 40, SSD1331_BLUE);
SSD1331_Fill_Triangle(42, 20, 42, 60, 90, 40, SSD1331_BLUE);
Delay10KTCYx(100);
// pause color
GFX_fillRoundRect(39, 98, 20, 45, 5, SSD1331_RED);
GFX_fillRoundRect(69, 98, 20, 45, 5, SSD1331_RED);
SSD1331_Fill_Round_Rect(39, 98, 20, 45, 5, SSD1331_RED);
SSD1331_Fill_Round_Rect(69, 98, 20, 45, 5, SSD1331_RED);
// play color
GFX_fillTriangle(42, 20, 42, 60, 90, 40, SSD1331_GREEN);
SSD1331_Fill_Triangle(42, 20, 42, 60, 90, 40, SSD1331_GREEN);
}
 
void SSD1331_Test_Pattern(void) {
531,7 → 888,7
buffer[0] = (SSD1331_BLACK >> 8);
buffer[1] = (SSD1331_BLACK);
}
LATBbits.LATB5 = 1; // D/C high (data)
SPI_DC_SELECT_LAT = 1; // D/C high (data)
SPI2_Write(buffer, 2);
}
}