0,0 → 1,16 |
#ifndef ANIMATIONS_H |
#define ANIMATIONS_H |
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void Animation_Solid_Colors(int iterations, int delay_ms); |
void Animation_Layer_Alternate(int iterations, int delay_ms); |
void Animation_Pixel_Alternate(int iterations, int delay_ms); |
void Animation_Full_Color_Sweep(int iterations, int delay_us); |
void Animation_Row_Column_Sweep(int iterations, int delay_ms); |
void Animation_Pixel_Sweep(int iterations, int delay_ms); |
void Animation_Pseudo_Random_Colors(int iterations,int delay_ms); |
void Animation_Random_Colors(int iterations, int delay_ms); |
void Animation_Cube_In_Cube(int iterations, int delay_ms); |
void Animation_Double_Rotation(int iterations, int delay_ms); |
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#endif /* ANIMATIONS_H */ |
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