/PIC Stuff/Cerebot_32MX7_LED_Cube/TRON.c |
---|
File deleted |
\ No newline at end of file |
/PIC Stuff/Cerebot_32MX7_LED_Cube/TRON.h |
---|
File deleted |
/PIC Stuff/Cerebot_32MX7_LED_Cube/SNAKE.c |
---|
7,8 → 7,13 |
void Snake_Init(SNAKE_DATA *data) { |
data_p = data; |
// Disable watchdog timer |
WDTCON = 0x00000000; |
// Set starting point |
data_p->body[0] = (SNAKE_POINT){0,0,7}; |
data_p->body[0].x = 0; |
data_p->body[0].y = 0; |
data_p->body[0].z = 0; |
data_p->pos_head = 0; |
data_p->pos_tail = 0; |
32,7 → 37,6 |
} |
void Snake_Main(void) { |
// Main function, loops and delays while updating the frame every x milliseconds |
Delay_MS(2000); |
while (1) { |
Snake_Update_Frame(); |
89,7 → 93,6 |
if (data_p->direction.x == data_p->body[pos].x && |
data_p->direction.y == data_p->body[pos].y && |
data_p->direction.z == data_p->body[pos].z) { |
// Indicate the overlapping pixel, delay, then return to idle state |
Cube_Overlay_Set_Pixel(data_p->direction.z, data_p->direction.x, data_p->direction.y, SNAKE_HEAD_COLOR); |
Delay_MS(3000); |
Reset_Board(BOARD_MODE_IDLE); |
120,16 → 123,12 |
// If we ate a candy, delay for a bit to rest |
if (om_nom_nom) { |
// Increase the level by one, show on controller if necessary |
data_p->level += 1; |
data_p->level += 1; // Increase the level by one |
if (data_p->level % SNAKE_LEVEL_STEP == 0) { |
uint8_t tier = data_p->level / SNAKE_LEVEL_STEP; |
Controller_Set_Leds(tier, tier); |
} |
// Decrease the delay between frame updates by 5ms |
data_p->delay -= 5; |
// Clear the watchdog timer to prevent resets in a middle of a game |
ClearWDT(); |
data_p->delay -= 5; // Decrease the delay between frame updates by 5ms |
} |
} |
/PIC Stuff/Cerebot_32MX7_LED_Cube/main.c |
---|
47,7 → 47,6 |
#include "ANIMATIONS.h" |
#include "CONTROLLERS.h" |
#include "SNAKE.h" |
#include "TRON.h" |
void BTN1_Interrupt(void); |
void BTN2_Interrupt(void); |
180,10 → 179,9 |
// Initialize controllers |
CONTROLLER_DATA ctrl_data; |
Controller_Init(&ctrl_data, NULL); |
Controller_Init(&ctrl_data, &Snake_Update_Direction); |
SNAKE_DATA snake_data; |
TRON_DATA tron_data; |
// Determine what to do at this point. We either choose to idle (on POR) |
// or go into a mode specified prior to the software reset event |
207,15 → 205,12 |
/* ------------------------ BEGIN DISPLAY ------------------------ */ |
switch (op_state.cube_mode) { |
case BOARD_MODE_SNAKE:; |
Controller_Init(&ctrl_data, &Snake_Update_Direction); |
case BOARD_MODE_SNAKE: |
Snake_Init(&snake_data); |
Snake_Main(); |
break; |
case BOARD_MODE_TRON: |
Controller_Init(&ctrl_data, &Tron_Update_Direction); |
Tron_Init(&tron_data); |
Tron_Main(); |
while(1); |
break; |
case BOARD_MODE_IDLE: |
default: |
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/private/private.xml |
---|
1,3 → 1,10 |
<?xml version="1.0" encoding="UTF-8"?><project-private xmlns="http://www.netbeans.org/ns/project-private/1"> |
<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/1"/> |
<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/1"> |
<file>file:/C:/Users/Kevin/Documents/Code/Cerebot_32MX7_LED_Cube/main.c</file> |
<file>file:/C:/Users/Kevin/Documents/Code/Cerebot_32MX7_LED_Cube/SNAKE.c</file> |
<file>file:/C:/Users/Kevin/Documents/Code/Cerebot_32MX7_LED_Cube/defines.h</file> |
<file>file:/C:/Users/Kevin/Documents/Code/Cerebot_32MX7_LED_Cube/README.txt</file> |
<file>file:/C:/Users/Kevin/Documents/Code/Cerebot_32MX7_LED_Cube/SNAKE.h</file> |
</open-files> |
</project-private> |
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-default.mk |
---|
45,17 → 45,17 |
DISTDIR=dist/${CND_CONF}/${IMAGE_TYPE} |
# Source Files Quoted if spaced |
SOURCEFILES_QUOTED_IF_SPACED=main.c SPI1.c TIMER5.c CUBE.c PWM2.c BTN.c TIMER4.c UART1.c SPI4.c ANIMATIONS.c I2C1.c CONTROLLERS.c SNAKE.c TRON.c |
SOURCEFILES_QUOTED_IF_SPACED=main.c SPI1.c TIMER5.c CUBE.c PWM2.c BTN.c TIMER4.c UART1.c SPI4.c ANIMATIONS.c I2C1.c CONTROLLERS.c SNAKE.c |
# Object Files Quoted if spaced |
OBJECTFILES_QUOTED_IF_SPACED=${OBJECTDIR}/main.o ${OBJECTDIR}/SPI1.o ${OBJECTDIR}/TIMER5.o ${OBJECTDIR}/CUBE.o ${OBJECTDIR}/PWM2.o ${OBJECTDIR}/BTN.o ${OBJECTDIR}/TIMER4.o ${OBJECTDIR}/UART1.o ${OBJECTDIR}/SPI4.o ${OBJECTDIR}/ANIMATIONS.o ${OBJECTDIR}/I2C1.o ${OBJECTDIR}/CONTROLLERS.o ${OBJECTDIR}/SNAKE.o ${OBJECTDIR}/TRON.o |
POSSIBLE_DEPFILES=${OBJECTDIR}/main.o.d ${OBJECTDIR}/SPI1.o.d ${OBJECTDIR}/TIMER5.o.d ${OBJECTDIR}/CUBE.o.d ${OBJECTDIR}/PWM2.o.d ${OBJECTDIR}/BTN.o.d ${OBJECTDIR}/TIMER4.o.d ${OBJECTDIR}/UART1.o.d ${OBJECTDIR}/SPI4.o.d ${OBJECTDIR}/ANIMATIONS.o.d ${OBJECTDIR}/I2C1.o.d ${OBJECTDIR}/CONTROLLERS.o.d ${OBJECTDIR}/SNAKE.o.d ${OBJECTDIR}/TRON.o.d |
OBJECTFILES_QUOTED_IF_SPACED=${OBJECTDIR}/main.o ${OBJECTDIR}/SPI1.o ${OBJECTDIR}/TIMER5.o ${OBJECTDIR}/CUBE.o ${OBJECTDIR}/PWM2.o ${OBJECTDIR}/BTN.o ${OBJECTDIR}/TIMER4.o ${OBJECTDIR}/UART1.o ${OBJECTDIR}/SPI4.o ${OBJECTDIR}/ANIMATIONS.o ${OBJECTDIR}/I2C1.o ${OBJECTDIR}/CONTROLLERS.o ${OBJECTDIR}/SNAKE.o |
POSSIBLE_DEPFILES=${OBJECTDIR}/main.o.d ${OBJECTDIR}/SPI1.o.d ${OBJECTDIR}/TIMER5.o.d ${OBJECTDIR}/CUBE.o.d ${OBJECTDIR}/PWM2.o.d ${OBJECTDIR}/BTN.o.d ${OBJECTDIR}/TIMER4.o.d ${OBJECTDIR}/UART1.o.d ${OBJECTDIR}/SPI4.o.d ${OBJECTDIR}/ANIMATIONS.o.d ${OBJECTDIR}/I2C1.o.d ${OBJECTDIR}/CONTROLLERS.o.d ${OBJECTDIR}/SNAKE.o.d |
# Object Files |
OBJECTFILES=${OBJECTDIR}/main.o ${OBJECTDIR}/SPI1.o ${OBJECTDIR}/TIMER5.o ${OBJECTDIR}/CUBE.o ${OBJECTDIR}/PWM2.o ${OBJECTDIR}/BTN.o ${OBJECTDIR}/TIMER4.o ${OBJECTDIR}/UART1.o ${OBJECTDIR}/SPI4.o ${OBJECTDIR}/ANIMATIONS.o ${OBJECTDIR}/I2C1.o ${OBJECTDIR}/CONTROLLERS.o ${OBJECTDIR}/SNAKE.o ${OBJECTDIR}/TRON.o |
OBJECTFILES=${OBJECTDIR}/main.o ${OBJECTDIR}/SPI1.o ${OBJECTDIR}/TIMER5.o ${OBJECTDIR}/CUBE.o ${OBJECTDIR}/PWM2.o ${OBJECTDIR}/BTN.o ${OBJECTDIR}/TIMER4.o ${OBJECTDIR}/UART1.o ${OBJECTDIR}/SPI4.o ${OBJECTDIR}/ANIMATIONS.o ${OBJECTDIR}/I2C1.o ${OBJECTDIR}/CONTROLLERS.o ${OBJECTDIR}/SNAKE.o |
# Source Files |
SOURCEFILES=main.c SPI1.c TIMER5.c CUBE.c PWM2.c BTN.c TIMER4.c UART1.c SPI4.c ANIMATIONS.c I2C1.c CONTROLLERS.c SNAKE.c TRON.c |
SOURCEFILES=main.c SPI1.c TIMER5.c CUBE.c PWM2.c BTN.c TIMER4.c UART1.c SPI4.c ANIMATIONS.c I2C1.c CONTROLLERS.c SNAKE.c |
CFLAGS= |
169,12 → 169,6 |
@${RM} ${OBJECTDIR}/SNAKE.o |
@${FIXDEPS} "${OBJECTDIR}/SNAKE.o.d" $(SILENT) -rsi ${MP_CC_DIR}../ -c ${MP_CC} $(MP_EXTRA_CC_PRE) -g -D__DEBUG -D__MPLAB_DEBUGGER_PK3=1 -fframe-base-loclist -x c -c -mprocessor=$(MP_PROCESSOR_OPTION) -O1 -funroll-loops -MMD -MF "${OBJECTDIR}/SNAKE.o.d" -o ${OBJECTDIR}/SNAKE.o SNAKE.c |
${OBJECTDIR}/TRON.o: TRON.c nbproject/Makefile-${CND_CONF}.mk |
@${MKDIR} ${OBJECTDIR} |
@${RM} ${OBJECTDIR}/TRON.o.d |
@${RM} ${OBJECTDIR}/TRON.o |
@${FIXDEPS} "${OBJECTDIR}/TRON.o.d" $(SILENT) -rsi ${MP_CC_DIR}../ -c ${MP_CC} $(MP_EXTRA_CC_PRE) -g -D__DEBUG -D__MPLAB_DEBUGGER_PK3=1 -fframe-base-loclist -x c -c -mprocessor=$(MP_PROCESSOR_OPTION) -O1 -funroll-loops -MMD -MF "${OBJECTDIR}/TRON.o.d" -o ${OBJECTDIR}/TRON.o TRON.c |
else |
${OBJECTDIR}/main.o: main.c nbproject/Makefile-${CND_CONF}.mk |
@${MKDIR} ${OBJECTDIR} |
254,12 → 248,6 |
@${RM} ${OBJECTDIR}/SNAKE.o |
@${FIXDEPS} "${OBJECTDIR}/SNAKE.o.d" $(SILENT) -rsi ${MP_CC_DIR}../ -c ${MP_CC} $(MP_EXTRA_CC_PRE) -g -x c -c -mprocessor=$(MP_PROCESSOR_OPTION) -O1 -funroll-loops -MMD -MF "${OBJECTDIR}/SNAKE.o.d" -o ${OBJECTDIR}/SNAKE.o SNAKE.c |
${OBJECTDIR}/TRON.o: TRON.c nbproject/Makefile-${CND_CONF}.mk |
@${MKDIR} ${OBJECTDIR} |
@${RM} ${OBJECTDIR}/TRON.o.d |
@${RM} ${OBJECTDIR}/TRON.o |
@${FIXDEPS} "${OBJECTDIR}/TRON.o.d" $(SILENT) -rsi ${MP_CC_DIR}../ -c ${MP_CC} $(MP_EXTRA_CC_PRE) -g -x c -c -mprocessor=$(MP_PROCESSOR_OPTION) -O1 -funroll-loops -MMD -MF "${OBJECTDIR}/TRON.o.d" -o ${OBJECTDIR}/TRON.o TRON.c |
endif |
# ------------------------------------------------------------------------------------ |
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/Makefile-genesis.properties |
---|
1,5 → 1,5 |
# |
#Thu Dec 12 05:36:33 EST 2013 |
#Thu Dec 12 00:30:32 EST 2013 |
default.com-microchip-mplab-nbide-toolchainXC32-XC32LanguageToolchain.md5=a7430524a414be59f5ce2a8f8797db6d |
default.languagetoolchain.dir=C\:\\Program Files (x86)\\Microchip\\xc32\\v1.21\\bin |
com-microchip-mplab-nbide-embedded-makeproject-MakeProject.md5=0d2b1469ad71adb787c711a416386331 |
/PIC Stuff/Cerebot_32MX7_LED_Cube/nbproject/configurations.xml |
---|
18,7 → 18,6 |
<itemPath>I2C1.h</itemPath> |
<itemPath>CONTROLLERS.h</itemPath> |
<itemPath>SNAKE.h</itemPath> |
<itemPath>TRON.h</itemPath> |
</logicalFolder> |
<logicalFolder name="LinkerScript" |
displayName="Linker Files" |
40,7 → 39,6 |
<itemPath>I2C1.c</itemPath> |
<itemPath>CONTROLLERS.c</itemPath> |
<itemPath>SNAKE.c</itemPath> |
<itemPath>TRON.c</itemPath> |
</logicalFolder> |
<logicalFolder name="ExternalFiles" |
displayName="Important Files" |
/PIC Stuff/Cerebot_32MX7_LED_Cube/CUBE.h |
---|
19,7 → 19,6 |
#define TEAL 0x000,0x08F,0x08F |
#define BLUE 0x000,0x000,0x08F |
#define PURPLE 0x08F,0x000,0x08F |
#define WHITE 0x0FF,0x0FF,0x0FF |
// Control Pin Declarations |
#define SFT_D_TRIS TRISBbits.TRISB15 |
/PIC Stuff/Cerebot_32MX7_LED_Cube/README.txt |
---|
2,7 → 2,6 |
KNOWN ISSUES: |
Cube is occasionally flickering to ~60Hz. Need to figure out why. |
Interrupts dont seem to be preempting properly. Not sure why. |
PERIPHERAL USAGE: |
SPI1 - Used by the cube code to send data to the ube |