0,0 → 1,23 |
#ifndef ANIMATIONS_H |
#define ANIMATIONS_H |
|
void Animation_Solid_Colors(uint16_t delay_ms); |
void Animation_Layer_Alternate(uint16_t delay_ms); |
void Animation_Pixel_Alternate(uint16_t delay_ms); |
void Animation_Full_Color_Sweep(uint16_t delay_us); |
void Animation_Row_Column_Sweep(uint16_t delay_ms); |
void Animation_Pixel_Sweep(uint16_t delay_ms); |
void Animation_Pseudo_Random_Colors(uint16_t delay_ms); |
void Animation_Random_Colors(uint16_t delay_ms); |
void Animation_Cube_In_Cube(uint16_t delay_ms); |
void Animation_Cube_In_Out(uint16_t delay_ms, uint16_t r, uint16_t g, uint16_t b); |
void Animation_Double_Rotation(uint16_t delay_ms); |
void Animation_Wave1(uint16_t delay_ms); |
void Animation_Wave2(uint16_t delay_ms); |
void Animation_Sphere(uint16_t delay_ms); |
void Animation_Sawtooth(uint16_t delay_ms); |
|
void Animation_Cube_In_Out(uint16_t delay_ms, uint16_t r, uint16_t g, uint16_t b); |
|
#endif /* ANIMATIONS_H */ |
|