0,0 → 1,236 |
#VRML V2.0 utf8 |
#Exported from Wings 3D 0.99.02 |
DEF cube8_copy10 Transform { |
children [ |
Shape { |
appearance Appearance { |
material DEF pins Material { |
diffuseColor 0.800000 0.800000 0.800000 |
emissiveColor 0.800000 0.800000 0.800000 |
specularColor 0.800000 0.800000 0.800000 |
ambientIntensity 0.800000 |
transparency 0.00000e+0 |
shininess 1.00000 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.691000 -0.970000 0.157500, |
-0.691000 -0.450000 0.157500, |
-0.491000 -0.450000 0.157500, |
-0.491000 -0.970000 0.157500, |
-0.691000 -0.970000 0.00000e+0, |
-0.691000 -0.514000 0.00000e+0, |
-0.491000 -0.514000 0.00000e+0, |
-0.491000 -0.970000 0.00000e+0 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
-0.577350 -0.577350 0.577350, |
-0.667098 0.618023 0.415965, |
0.667098 0.618023 0.415965, |
0.577350 -0.577350 0.577350, |
-0.577350 -0.577350 -0.577350, |
-0.516197 0.478223 -0.710523, |
0.516197 0.478223 -0.710523, |
0.577350 -0.577350 -0.577350 ] } |
normalIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube8_copy9 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
0.491000 -0.970000 0.157500, |
0.491000 -0.450000 0.157500, |
0.691000 -0.450000 0.157500, |
0.691000 -0.970000 0.157500, |
0.491000 -0.970000 0.00000e+0, |
0.491000 -0.514000 0.00000e+0, |
0.691000 -0.514000 0.00000e+0, |
0.691000 -0.970000 0.00000e+0 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
-0.577350 -0.577350 0.577350, |
-0.667098 0.618023 0.415965, |
0.667098 0.618023 0.415965, |
0.577350 -0.577350 0.577350, |
-0.577350 -0.577350 -0.577350, |
-0.516197 0.478223 -0.710523, |
0.516197 0.478223 -0.710523, |
0.577350 -0.577350 -0.577350 ] } |
normalIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube8 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-1.00000e-1 -0.970000 0.157500, |
-0.250000 0.700000 0.157500, |
0.250000 0.700000 0.157500, |
1.00000e-1 -0.970000 0.157500, |
-1.00000e-1 -0.970000 0.00000e+0, |
-0.250000 0.700000 0.00000e+0, |
0.250000 0.700000 0.00000e+0, |
1.00000e-1 -0.970000 0.00000e+0, |
-1.00000e-1 -0.135000 0.157500, |
1.00000e-1 -0.135000 0.157500, |
-1.00000e-1 -0.135000 0.00000e+0, |
1.00000e-1 -0.135000 0.00000e+0, |
-0.354000 -0.135000 0.00000e+0, |
-0.354000 -0.135000 0.157500, |
-0.354000 0.600000 0.157500, |
-0.354000 0.600000 0.00000e+0, |
0.354000 -0.135000 0.157500, |
0.354000 -0.135000 0.00000e+0, |
0.354000 0.600000 0.00000e+0, |
0.354000 0.600000 0.157500 ] } |
coordIndex [ |
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0, 4, 7, 3, -1, |
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1, 2, 6, 5, -1, |
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1, 14, 13, 8, 9, 16, 19, 2, -1, |
2, 19, 18, 6, -1, |
3, 7, 11, 9, -1, |
4, 10, 11, 7, -1, |
5, 6, 18, 17, 11, 10, 12, 15, -1, |
8, 13, 12, 10, -1, |
9, 11, 17, 16, -1, |
12, 13, 14, 15, -1, |
16, 17, 18, 19, -1 ] |
normal Normal { vector [ |
-0.577350 -0.577350 0.577350, |
-0.328873 0.816518 0.474490, |
0.328873 0.816518 0.474490, |
0.577350 -0.577350 0.577350, |
-0.577350 -0.577350 -0.577350, |
-0.328873 0.816518 -0.474490, |
0.328873 0.816518 -0.474490, |
0.577350 -0.577350 -0.577350, |
-0.408248 -0.408248 0.816497, |
0.408248 -0.408248 0.816497, |
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0.408248 -0.408248 -0.816497, |
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0.577350 -0.577350 0.577350, |
0.577350 -0.577350 -0.577350, |
0.808425 0.344183 -0.477480, |
0.808425 0.344183 0.477480 ] } |
normalIndex [ |
0, 3, 9, 8, -1, |
0, 4, 7, 3, -1, |
0, 8, 10, 4, -1, |
1, 2, 6, 5, -1, |
1, 5, 15, 14, -1, |
1, 14, 13, 8, 9, 16, 19, 2, -1, |
2, 19, 18, 6, -1, |
3, 7, 11, 9, -1, |
4, 10, 11, 7, -1, |
5, 6, 18, 17, 11, 10, 12, 15, -1, |
8, 13, 12, 10, -1, |
9, 11, 17, 16, -1, |
12, 13, 14, 15, -1, |
16, 17, 18, 19, -1 ] |
} |
} |
] |
} |
|
DEF cube1 Transform { |
children [ |
Shape { |
appearance Appearance { |
material DEF body Material { |
diffuseColor 0.00000e+0 0.00000e+0 0.00000e+0 |
emissiveColor 1.00000 1.00000 1.00000 |
specularColor 0.00000e+0 0.00000e+0 0.00000e+0 |
ambientIntensity 0.00000e+0 |
transparency 0.00000e+0 |
shininess 1.00000 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.910000 -0.514000 5.00000e-3, |
-0.910000 0.512000 5.00000e-3, |
0.910000 0.512000 5.00000e-3, |
0.910000 -0.514000 5.00000e-3, |
-0.725000 0.414350 0.630000, |
-0.725000 -0.416350 0.630000, |
0.725000 -0.416350 0.630000, |
0.725000 0.414350 0.630000 ] } |
coordIndex [ |
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0, 3, 6, 5, -1, |
0, 5, 4, 1, -1, |
1, 4, 7, 2, -1, |
2, 7, 6, 3, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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-0.644829 0.664424 -0.377806, |
0.644829 0.664424 -0.377806, |
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normalIndex [ |
0, 1, 2, 3, -1, |
0, 3, 6, 5, -1, |
0, 5, 4, 1, -1, |
1, 4, 7, 2, -1, |
2, 7, 6, 3, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|