Subversion Repositories Code-Repo

Compare Revisions

Ignore whitespace Rev 172 → Rev 173

/KiCAD/Libraries/PCBNEW/walter/smd_dil/tssop-24.wrl
0,0 → 1,2833
#VRML V2.0 utf8
#Exported from Wings 3D 0.99.02
DEF cube2_copy26 Transform {
children [
Shape {
appearance Appearance {
material DEF pins Material {
diffuseColor 0.700000 0.700000 0.700000
emissiveColor 0.700000 0.700000 0.700000
specularColor 0.700000 0.700000 0.700000
ambientIntensity 0.700000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.36065 1.26000 4.00000e-2,
-1.36065 0.680000 0.251000,
-1.45425 0.680000 0.251000,
-1.45425 1.26000 4.00000e-2,
-1.36065 1.26000 -2.77556e-17,
-1.36065 0.680000 0.211000,
-1.45425 0.680000 0.211000,
-1.45425 1.26000 -2.77556e-17,
-1.36065 1.04900 4.00000e-2,
-1.36065 1.01800 8.10000e-2,
-1.36065 0.952000 0.235000,
-1.36065 0.866000 0.251000,
-1.45425 0.866000 0.251000,
-1.45425 0.952000 0.235000,
-1.45425 1.01800 8.10000e-2,
-1.45425 1.04900 4.00000e-2,
-1.36065 1.04900 -2.77556e-17,
-1.36065 0.988000 4.10000e-2,
-1.36065 0.922000 0.195000,
-1.36065 0.866000 0.211000,
-1.45425 0.866000 0.211000,
-1.45425 0.922000 0.195000,
-1.45425 0.988000 4.10000e-2,
-1.45425 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy25 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.45425 -1.26000 4.00000e-2,
-1.45425 -0.680000 0.251000,
-1.36065 -0.680000 0.251000,
-1.36065 -1.26000 4.00000e-2,
-1.45425 -1.26000 -2.77556e-17,
-1.45425 -0.680000 0.211000,
-1.36065 -0.680000 0.211000,
-1.36065 -1.26000 -2.77556e-17,
-1.45425 -1.04900 4.00000e-2,
-1.45425 -1.01800 8.10000e-2,
-1.45425 -0.952000 0.235000,
-1.45425 -0.866000 0.251000,
-1.36065 -0.866000 0.251000,
-1.36065 -0.952000 0.235000,
-1.36065 -1.01800 8.10000e-2,
-1.36065 -1.04900 4.00000e-2,
-1.45425 -1.04900 -2.77556e-17,
-1.45425 -0.988000 4.10000e-2,
-1.45425 -0.922000 0.195000,
-1.45425 -0.866000 0.211000,
-1.36065 -0.866000 0.211000,
-1.36065 -0.922000 0.195000,
-1.36065 -0.988000 4.10000e-2,
-1.36065 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy24 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
1.45425 1.26000 4.00000e-2,
1.45425 0.680000 0.251000,
1.36065 0.680000 0.251000,
1.36065 1.26000 4.00000e-2,
1.45425 1.26000 -2.77556e-17,
1.45425 0.680000 0.211000,
1.36065 0.680000 0.211000,
1.36065 1.26000 -2.77556e-17,
1.45425 1.04900 4.00000e-2,
1.45425 1.01800 8.10000e-2,
1.45425 0.952000 0.235000,
1.45425 0.866000 0.251000,
1.36065 0.866000 0.251000,
1.36065 0.952000 0.235000,
1.36065 1.01800 8.10000e-2,
1.36065 1.04900 4.00000e-2,
1.45425 1.04900 -2.77556e-17,
1.45425 0.988000 4.10000e-2,
1.45425 0.922000 0.195000,
1.45425 0.866000 0.211000,
1.36065 0.866000 0.211000,
1.36065 0.922000 0.195000,
1.36065 0.988000 4.10000e-2,
1.36065 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy23 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
1.36065 -1.26000 4.00000e-2,
1.36065 -0.680000 0.251000,
1.45425 -0.680000 0.251000,
1.45425 -1.26000 4.00000e-2,
1.36065 -1.26000 -2.77556e-17,
1.36065 -0.680000 0.211000,
1.45425 -0.680000 0.211000,
1.45425 -1.26000 -2.77556e-17,
1.36065 -1.04900 4.00000e-2,
1.36065 -1.01800 8.10000e-2,
1.36065 -0.952000 0.235000,
1.36065 -0.866000 0.251000,
1.45425 -0.866000 0.251000,
1.45425 -0.952000 0.235000,
1.45425 -1.01800 8.10000e-2,
1.45425 -1.04900 4.00000e-2,
1.36065 -1.04900 -2.77556e-17,
1.36065 -0.988000 4.10000e-2,
1.36065 -0.922000 0.195000,
1.36065 -0.866000 0.211000,
1.45425 -0.866000 0.211000,
1.45425 -0.922000 0.195000,
1.45425 -0.988000 4.10000e-2,
1.45425 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy22 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.10475 1.26000 4.00000e-2,
-1.10475 0.680000 0.251000,
-1.19835 0.680000 0.251000,
-1.19835 1.26000 4.00000e-2,
-1.10475 1.26000 -2.77556e-17,
-1.10475 0.680000 0.211000,
-1.19835 0.680000 0.211000,
-1.19835 1.26000 -2.77556e-17,
-1.10475 1.04900 4.00000e-2,
-1.10475 1.01800 8.10000e-2,
-1.10475 0.952000 0.235000,
-1.10475 0.866000 0.251000,
-1.19835 0.866000 0.251000,
-1.19835 0.952000 0.235000,
-1.19835 1.01800 8.10000e-2,
-1.19835 1.04900 4.00000e-2,
-1.10475 1.04900 -2.77556e-17,
-1.10475 0.988000 4.10000e-2,
-1.10475 0.922000 0.195000,
-1.10475 0.866000 0.211000,
-1.19835 0.866000 0.211000,
-1.19835 0.922000 0.195000,
-1.19835 0.988000 4.10000e-2,
-1.19835 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy21 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.19835 -1.26000 4.00000e-2,
-1.19835 -0.680000 0.251000,
-1.10475 -0.680000 0.251000,
-1.10475 -1.26000 4.00000e-2,
-1.19835 -1.26000 -2.77556e-17,
-1.19835 -0.680000 0.211000,
-1.10475 -0.680000 0.211000,
-1.10475 -1.26000 -2.77556e-17,
-1.19835 -1.04900 4.00000e-2,
-1.19835 -1.01800 8.10000e-2,
-1.19835 -0.952000 0.235000,
-1.19835 -0.866000 0.251000,
-1.10475 -0.866000 0.251000,
-1.10475 -0.952000 0.235000,
-1.10475 -1.01800 8.10000e-2,
-1.10475 -1.04900 4.00000e-2,
-1.19835 -1.04900 -2.77556e-17,
-1.19835 -0.988000 4.10000e-2,
-1.19835 -0.922000 0.195000,
-1.19835 -0.866000 0.211000,
-1.10475 -0.866000 0.211000,
-1.10475 -0.922000 0.195000,
-1.10475 -0.988000 4.10000e-2,
-1.10475 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy20 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
1.19835 1.26000 4.00000e-2,
1.19835 0.680000 0.251000,
1.10475 0.680000 0.251000,
1.10475 1.26000 4.00000e-2,
1.19835 1.26000 -2.77556e-17,
1.19835 0.680000 0.211000,
1.10475 0.680000 0.211000,
1.10475 1.26000 -2.77556e-17,
1.19835 1.04900 4.00000e-2,
1.19835 1.01800 8.10000e-2,
1.19835 0.952000 0.235000,
1.19835 0.866000 0.251000,
1.10475 0.866000 0.251000,
1.10475 0.952000 0.235000,
1.10475 1.01800 8.10000e-2,
1.10475 1.04900 4.00000e-2,
1.19835 1.04900 -2.77556e-17,
1.19835 0.988000 4.10000e-2,
1.19835 0.922000 0.195000,
1.19835 0.866000 0.211000,
1.10475 0.866000 0.211000,
1.10475 0.922000 0.195000,
1.10475 0.988000 4.10000e-2,
1.10475 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy19 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
1.10475 -1.26000 4.00000e-2,
1.10475 -0.680000 0.251000,
1.19835 -0.680000 0.251000,
1.19835 -1.26000 4.00000e-2,
1.10475 -1.26000 -2.77556e-17,
1.10475 -0.680000 0.211000,
1.19835 -0.680000 0.211000,
1.19835 -1.26000 -2.77556e-17,
1.10475 -1.04900 4.00000e-2,
1.10475 -1.01800 8.10000e-2,
1.10475 -0.952000 0.235000,
1.10475 -0.866000 0.251000,
1.19835 -0.866000 0.251000,
1.19835 -0.952000 0.235000,
1.19835 -1.01800 8.10000e-2,
1.19835 -1.04900 4.00000e-2,
1.10475 -1.04900 -2.77556e-17,
1.10475 -0.988000 4.10000e-2,
1.10475 -0.922000 0.195000,
1.10475 -0.866000 0.211000,
1.19835 -0.866000 0.211000,
1.19835 -0.922000 0.195000,
1.19835 -0.988000 4.10000e-2,
1.19835 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy18 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.942447 1.26000 4.00000e-2,
0.942447 0.680000 0.251000,
0.848847 0.680000 0.251000,
0.848847 1.26000 4.00000e-2,
0.942447 1.26000 -2.77556e-17,
0.942447 0.680000 0.211000,
0.848847 0.680000 0.211000,
0.848847 1.26000 -2.77556e-17,
0.942447 1.04900 4.00000e-2,
0.942447 1.01800 8.10000e-2,
0.942447 0.952000 0.235000,
0.942447 0.866000 0.251000,
0.848847 0.866000 0.251000,
0.848847 0.952000 0.235000,
0.848847 1.01800 8.10000e-2,
0.848847 1.04900 4.00000e-2,
0.942447 1.04900 -2.77556e-17,
0.942447 0.988000 4.10000e-2,
0.942447 0.922000 0.195000,
0.942447 0.866000 0.211000,
0.848847 0.866000 0.211000,
0.848847 0.922000 0.195000,
0.848847 0.988000 4.10000e-2,
0.848847 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy17 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.848847 -1.26000 4.00000e-2,
0.848847 -0.680000 0.251000,
0.942447 -0.680000 0.251000,
0.942447 -1.26000 4.00000e-2,
0.848847 -1.26000 -2.77556e-17,
0.848847 -0.680000 0.211000,
0.942447 -0.680000 0.211000,
0.942447 -1.26000 -2.77556e-17,
0.848847 -1.04900 4.00000e-2,
0.848847 -1.01800 8.10000e-2,
0.848847 -0.952000 0.235000,
0.848847 -0.866000 0.251000,
0.942447 -0.866000 0.251000,
0.942447 -0.952000 0.235000,
0.942447 -1.01800 8.10000e-2,
0.942447 -1.04900 4.00000e-2,
0.848847 -1.04900 -2.77556e-17,
0.848847 -0.988000 4.10000e-2,
0.848847 -0.922000 0.195000,
0.848847 -0.866000 0.211000,
0.942447 -0.866000 0.211000,
0.942447 -0.922000 0.195000,
0.942447 -0.988000 4.10000e-2,
0.942447 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy29 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.848853 1.26000 4.00000e-2,
-0.848853 0.680000 0.251000,
-0.942453 0.680000 0.251000,
-0.942453 1.26000 4.00000e-2,
-0.848853 1.26000 -2.77556e-17,
-0.848853 0.680000 0.211000,
-0.942453 0.680000 0.211000,
-0.942453 1.26000 -2.77556e-17,
-0.848853 1.04900 4.00000e-2,
-0.848853 1.01800 8.10000e-2,
-0.848853 0.952000 0.235000,
-0.848853 0.866000 0.251000,
-0.942453 0.866000 0.251000,
-0.942453 0.952000 0.235000,
-0.942453 1.01800 8.10000e-2,
-0.942453 1.04900 4.00000e-2,
-0.848853 1.04900 -2.77556e-17,
-0.848853 0.988000 4.10000e-2,
-0.848853 0.922000 0.195000,
-0.848853 0.866000 0.211000,
-0.942453 0.866000 0.211000,
-0.942453 0.922000 0.195000,
-0.942453 0.988000 4.10000e-2,
-0.942453 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy28 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.942453 -1.26000 4.00000e-2,
-0.942453 -0.680000 0.251000,
-0.848853 -0.680000 0.251000,
-0.848853 -1.26000 4.00000e-2,
-0.942453 -1.26000 -2.77556e-17,
-0.942453 -0.680000 0.211000,
-0.848853 -0.680000 0.211000,
-0.848853 -1.26000 -2.77556e-17,
-0.942453 -1.04900 4.00000e-2,
-0.942453 -1.01800 8.10000e-2,
-0.942453 -0.952000 0.235000,
-0.942453 -0.866000 0.251000,
-0.848853 -0.866000 0.251000,
-0.848853 -0.952000 0.235000,
-0.848853 -1.01800 8.10000e-2,
-0.848853 -1.04900 4.00000e-2,
-0.942453 -1.04900 -2.77556e-17,
-0.942453 -0.988000 4.10000e-2,
-0.942453 -0.922000 0.195000,
-0.942453 -0.866000 0.211000,
-0.848853 -0.866000 0.211000,
-0.848853 -0.922000 0.195000,
-0.848853 -0.988000 4.10000e-2,
-0.848853 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy27 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.592953 1.26000 4.00000e-2,
-0.592953 0.680000 0.251000,
-0.686553 0.680000 0.251000,
-0.686553 1.26000 4.00000e-2,
-0.592953 1.26000 -2.77556e-17,
-0.592953 0.680000 0.211000,
-0.686553 0.680000 0.211000,
-0.686553 1.26000 -2.77556e-17,
-0.592953 1.04900 4.00000e-2,
-0.592953 1.01800 8.10000e-2,
-0.592953 0.952000 0.235000,
-0.592953 0.866000 0.251000,
-0.686553 0.866000 0.251000,
-0.686553 0.952000 0.235000,
-0.686553 1.01800 8.10000e-2,
-0.686553 1.04900 4.00000e-2,
-0.592953 1.04900 -2.77556e-17,
-0.592953 0.988000 4.10000e-2,
-0.592953 0.922000 0.195000,
-0.592953 0.866000 0.211000,
-0.686553 0.866000 0.211000,
-0.686553 0.922000 0.195000,
-0.686553 0.988000 4.10000e-2,
-0.686553 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy26 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.686553 -1.26000 4.00000e-2,
-0.686553 -0.680000 0.251000,
-0.592953 -0.680000 0.251000,
-0.592953 -1.26000 4.00000e-2,
-0.686553 -1.26000 -2.77556e-17,
-0.686553 -0.680000 0.211000,
-0.592953 -0.680000 0.211000,
-0.592953 -1.26000 -2.77556e-17,
-0.686553 -1.04900 4.00000e-2,
-0.686553 -1.01800 8.10000e-2,
-0.686553 -0.952000 0.235000,
-0.686553 -0.866000 0.251000,
-0.592953 -0.866000 0.251000,
-0.592953 -0.952000 0.235000,
-0.592953 -1.01800 8.10000e-2,
-0.592953 -1.04900 4.00000e-2,
-0.686553 -1.04900 -2.77556e-17,
-0.686553 -0.988000 4.10000e-2,
-0.686553 -0.922000 0.195000,
-0.686553 -0.866000 0.211000,
-0.592953 -0.866000 0.211000,
-0.592953 -0.922000 0.195000,
-0.592953 -0.988000 4.10000e-2,
-0.592953 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy25 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.337053 1.26000 4.00000e-2,
-0.337053 0.680000 0.251000,
-0.430653 0.680000 0.251000,
-0.430653 1.26000 4.00000e-2,
-0.337053 1.26000 -2.77556e-17,
-0.337053 0.680000 0.211000,
-0.430653 0.680000 0.211000,
-0.430653 1.26000 -2.77556e-17,
-0.337053 1.04900 4.00000e-2,
-0.337053 1.01800 8.10000e-2,
-0.337053 0.952000 0.235000,
-0.337053 0.866000 0.251000,
-0.430653 0.866000 0.251000,
-0.430653 0.952000 0.235000,
-0.430653 1.01800 8.10000e-2,
-0.430653 1.04900 4.00000e-2,
-0.337053 1.04900 -2.77556e-17,
-0.337053 0.988000 4.10000e-2,
-0.337053 0.922000 0.195000,
-0.337053 0.866000 0.211000,
-0.430653 0.866000 0.211000,
-0.430653 0.922000 0.195000,
-0.430653 0.988000 4.10000e-2,
-0.430653 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy24 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.430653 -1.26000 4.00000e-2,
-0.430653 -0.680000 0.251000,
-0.337053 -0.680000 0.251000,
-0.337053 -1.26000 4.00000e-2,
-0.430653 -1.26000 -2.77556e-17,
-0.430653 -0.680000 0.211000,
-0.337053 -0.680000 0.211000,
-0.337053 -1.26000 -2.77556e-17,
-0.430653 -1.04900 4.00000e-2,
-0.430653 -1.01800 8.10000e-2,
-0.430653 -0.952000 0.235000,
-0.430653 -0.866000 0.251000,
-0.337053 -0.866000 0.251000,
-0.337053 -0.952000 0.235000,
-0.337053 -1.01800 8.10000e-2,
-0.337053 -1.04900 4.00000e-2,
-0.430653 -1.04900 -2.77556e-17,
-0.430653 -0.988000 4.10000e-2,
-0.430653 -0.922000 0.195000,
-0.430653 -0.866000 0.211000,
-0.337053 -0.866000 0.211000,
-0.337053 -0.922000 0.195000,
-0.337053 -0.988000 4.10000e-2,
-0.337053 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy23 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.686547 1.26000 4.00000e-2,
0.686547 0.680000 0.251000,
0.592947 0.680000 0.251000,
0.592947 1.26000 4.00000e-2,
0.686547 1.26000 -2.77556e-17,
0.686547 0.680000 0.211000,
0.592947 0.680000 0.211000,
0.592947 1.26000 -2.77556e-17,
0.686547 1.04900 4.00000e-2,
0.686547 1.01800 8.10000e-2,
0.686547 0.952000 0.235000,
0.686547 0.866000 0.251000,
0.592947 0.866000 0.251000,
0.592947 0.952000 0.235000,
0.592947 1.01800 8.10000e-2,
0.592947 1.04900 4.00000e-2,
0.686547 1.04900 -2.77556e-17,
0.686547 0.988000 4.10000e-2,
0.686547 0.922000 0.195000,
0.686547 0.866000 0.211000,
0.592947 0.866000 0.211000,
0.592947 0.922000 0.195000,
0.592947 0.988000 4.10000e-2,
0.592947 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy22 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.592947 -1.26000 4.00000e-2,
0.592947 -0.680000 0.251000,
0.686547 -0.680000 0.251000,
0.686547 -1.26000 4.00000e-2,
0.592947 -1.26000 -2.77556e-17,
0.592947 -0.680000 0.211000,
0.686547 -0.680000 0.211000,
0.686547 -1.26000 -2.77556e-17,
0.592947 -1.04900 4.00000e-2,
0.592947 -1.01800 8.10000e-2,
0.592947 -0.952000 0.235000,
0.592947 -0.866000 0.251000,
0.686547 -0.866000 0.251000,
0.686547 -0.952000 0.235000,
0.686547 -1.01800 8.10000e-2,
0.686547 -1.04900 4.00000e-2,
0.592947 -1.04900 -2.77556e-17,
0.592947 -0.988000 4.10000e-2,
0.592947 -0.922000 0.195000,
0.592947 -0.866000 0.211000,
0.686547 -0.866000 0.211000,
0.686547 -0.922000 0.195000,
0.686547 -0.988000 4.10000e-2,
0.686547 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy21 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.430647 1.26000 4.00000e-2,
0.430647 0.680000 0.251000,
0.337047 0.680000 0.251000,
0.337047 1.26000 4.00000e-2,
0.430647 1.26000 -2.77556e-17,
0.430647 0.680000 0.211000,
0.337047 0.680000 0.211000,
0.337047 1.26000 -2.77556e-17,
0.430647 1.04900 4.00000e-2,
0.430647 1.01800 8.10000e-2,
0.430647 0.952000 0.235000,
0.430647 0.866000 0.251000,
0.337047 0.866000 0.251000,
0.337047 0.952000 0.235000,
0.337047 1.01800 8.10000e-2,
0.337047 1.04900 4.00000e-2,
0.430647 1.04900 -2.77556e-17,
0.430647 0.988000 4.10000e-2,
0.430647 0.922000 0.195000,
0.430647 0.866000 0.211000,
0.337047 0.866000 0.211000,
0.337047 0.922000 0.195000,
0.337047 0.988000 4.10000e-2,
0.337047 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy20 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.337047 -1.26000 4.00000e-2,
0.337047 -0.680000 0.251000,
0.430647 -0.680000 0.251000,
0.430647 -1.26000 4.00000e-2,
0.337047 -1.26000 -2.77556e-17,
0.337047 -0.680000 0.211000,
0.430647 -0.680000 0.211000,
0.430647 -1.26000 -2.77556e-17,
0.337047 -1.04900 4.00000e-2,
0.337047 -1.01800 8.10000e-2,
0.337047 -0.952000 0.235000,
0.337047 -0.866000 0.251000,
0.430647 -0.866000 0.251000,
0.430647 -0.952000 0.235000,
0.430647 -1.01800 8.10000e-2,
0.430647 -1.04900 4.00000e-2,
0.337047 -1.04900 -2.77556e-17,
0.337047 -0.988000 4.10000e-2,
0.337047 -0.922000 0.195000,
0.337047 -0.866000 0.211000,
0.430647 -0.866000 0.211000,
0.430647 -0.922000 0.195000,
0.430647 -0.988000 4.10000e-2,
0.430647 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy19 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.174747 1.26000 4.00000e-2,
0.174747 0.680000 0.251000,
8.11470e-2 0.680000 0.251000,
8.11470e-2 1.26000 4.00000e-2,
0.174747 1.26000 -2.77556e-17,
0.174747 0.680000 0.211000,
8.11470e-2 0.680000 0.211000,
8.11470e-2 1.26000 -2.77556e-17,
0.174747 1.04900 4.00000e-2,
0.174747 1.01800 8.10000e-2,
0.174747 0.952000 0.235000,
0.174747 0.866000 0.251000,
8.11470e-2 0.866000 0.251000,
8.11470e-2 0.952000 0.235000,
8.11470e-2 1.01800 8.10000e-2,
8.11470e-2 1.04900 4.00000e-2,
0.174747 1.04900 -2.77556e-17,
0.174747 0.988000 4.10000e-2,
0.174747 0.922000 0.195000,
0.174747 0.866000 0.211000,
8.11470e-2 0.866000 0.211000,
8.11470e-2 0.922000 0.195000,
8.11470e-2 0.988000 4.10000e-2,
8.11470e-2 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy18 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
8.11470e-2 -1.26000 4.00000e-2,
8.11470e-2 -0.680000 0.251000,
0.174747 -0.680000 0.251000,
0.174747 -1.26000 4.00000e-2,
8.11470e-2 -1.26000 -2.77556e-17,
8.11470e-2 -0.680000 0.211000,
0.174747 -0.680000 0.211000,
0.174747 -1.26000 -2.77556e-17,
8.11470e-2 -1.04900 4.00000e-2,
8.11470e-2 -1.01800 8.10000e-2,
8.11470e-2 -0.952000 0.235000,
8.11470e-2 -0.866000 0.251000,
0.174747 -0.866000 0.251000,
0.174747 -0.952000 0.235000,
0.174747 -1.01800 8.10000e-2,
0.174747 -1.04900 4.00000e-2,
8.11470e-2 -1.04900 -2.77556e-17,
8.11470e-2 -0.988000 4.10000e-2,
8.11470e-2 -0.922000 0.195000,
8.11470e-2 -0.866000 0.211000,
0.174747 -0.866000 0.211000,
0.174747 -0.922000 0.195000,
0.174747 -0.988000 4.10000e-2,
0.174747 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cylinder17 Transform {
children [
Shape {
appearance Appearance {
material DEF dot Material {
diffuseColor 1.00000 1.00000 1.00000
emissiveColor 1.00000 1.00000 1.00000
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.09000 -0.600000 0.435000,
-1.10142 -0.657403 0.435000,
-1.13393 -0.706066 0.435000,
-1.18260 -0.738582 0.435000,
-1.24000 -0.750000 0.435000,
-1.29740 -0.738582 0.435000,
-1.34607 -0.706066 0.435000,
-1.37858 -0.657403 0.435000,
-1.39000 -0.600000 0.435000,
-1.37858 -0.542597 0.435000,
-1.34607 -0.493934 0.435000,
-1.29740 -0.461418 0.435000,
-1.24000 -0.450000 0.435000,
-1.18260 -0.461418 0.435000,
-1.13393 -0.493934 0.435000,
-1.10142 -0.542597 0.435000,
-1.09000 -0.600000 0.400000,
-1.10142 -0.657403 0.400000,
-1.13393 -0.706066 0.400000,
-1.18260 -0.738582 0.400000,
-1.24000 -0.750000 0.400000,
-1.29740 -0.738582 0.400000,
-1.34607 -0.706066 0.400000,
-1.37858 -0.657403 0.400000,
-1.39000 -0.600000 0.400000,
-1.37858 -0.542597 0.400000,
-1.34607 -0.493934 0.400000,
-1.29740 -0.461418 0.400000,
-1.24000 -0.450000 0.400000,
-1.18260 -0.461418 0.400000,
-1.13393 -0.493934 0.400000,
-1.10142 -0.542597 0.400000 ] }
coordIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
normal Normal { vector [
0.890909 -7.56364e-17 0.454182,
0.823093 -0.340936 0.454182,
0.629968 -0.629968 0.454182,
0.340936 -0.823093 0.454182,
8.82425e-17 -0.890909 0.454182,
-0.340936 -0.823093 0.454182,
-0.629968 -0.629968 0.454182,
-0.823093 -0.340936 0.454182,
-0.890909 -7.56364e-17 0.454182,
-0.823093 0.340936 0.454182,
-0.629968 0.629968 0.454182,
-0.340936 0.823093 0.454182,
-3.65576e-16 0.890909 0.454182,
0.340936 0.823093 0.454182,
0.629968 0.629968 0.454182,
0.823093 0.340936 0.454182,
0.890909 -7.56364e-17 -0.454182,
0.823093 -0.340936 -0.454182,
0.629968 -0.629968 -0.454182,
0.340936 -0.823093 -0.454182,
-2.52121e-17 -0.890909 -0.454182,
-0.340936 -0.823093 -0.454182,
-0.629968 -0.629968 -0.454182,
-0.823093 -0.340936 -0.454182,
-0.890909 -7.56364e-17 -0.454182,
-0.823093 0.340936 -0.454182,
-0.629968 0.629968 -0.454182,
-0.340936 0.823093 -0.454182,
-4.79031e-16 0.890909 -0.454182,
0.340936 0.823093 -0.454182,
0.629968 0.629968 -0.454182,
0.823093 0.340936 -0.454182 ] }
normalIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
}
}
]
}
 
DEF cube16 Transform {
children [
Shape {
appearance Appearance {
material DEF body Material {
diffuseColor 0.100000 0.100000 0.100000
emissiveColor 0.100000 0.100000 0.100000
specularColor 0.100000 0.100000 0.100000
ambientIntensity 0.100000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.44000 -0.792000 0.430000,
-1.44000 0.792000 0.430000,
1.44000 0.792000 0.430000,
1.44000 -0.792000 0.430000,
-1.44000 -0.792000 3.00000e-2,
-1.44000 0.792000 3.00000e-2,
1.44000 0.792000 3.00000e-2,
1.44000 -0.792000 3.00000e-2,
-1.54000 -0.880000 0.296667,
-1.54000 -0.880000 0.163333,
-1.54000 0.880000 0.296667,
-1.54000 0.880000 0.163333,
1.54000 0.880000 0.296667,
1.54000 0.880000 0.163333,
1.54000 -0.880000 0.296667,
1.54000 -0.880000 0.163333 ] }
coordIndex [
0, 1, 10, 8, -1,
0, 3, 2, 1, -1,
0, 8, 14, 3, -1,
1, 2, 12, 10, -1,
2, 3, 14, 12, -1,
4, 5, 6, 7, -1,
4, 7, 15, 9, -1,
4, 9, 11, 5, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
8, 9, 15, 14, -1,
8, 10, 11, 9, -1,
10, 12, 13, 11, -1,
12, 14, 15, 13, -1 ]
normal Normal { vector [
-0.327619 -0.341792 0.880820,
-0.327619 0.341792 0.880820,
0.327619 0.341792 0.880820,
0.327619 -0.341792 0.880820,
-0.327619 -0.341792 -0.880820,
-0.327619 0.341792 -0.880820,
0.327619 0.341792 -0.880820,
0.327619 -0.341792 -0.880820,
-0.639189 -0.651479 0.408670,
-0.639189 -0.651479 -0.408670,
-0.639189 0.651479 0.408670,
-0.639189 0.651479 -0.408670,
0.639189 0.651479 0.408670,
0.639189 0.651479 -0.408670,
0.639189 -0.651479 0.408670,
0.639189 -0.651479 -0.408670 ] }
normalIndex [
0, 1, 10, 8, -1,
0, 3, 2, 1, -1,
0, 8, 14, 3, -1,
1, 2, 12, 10, -1,
2, 3, 14, 12, -1,
4, 5, 6, 7, -1,
4, 7, 15, 9, -1,
4, 9, 11, 5, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
8, 9, 15, 14, -1,
8, 10, 11, 9, -1,
10, 12, 13, 11, -1,
12, 14, 15, 13, -1 ]
}
}
]
}
 
DEF cube2_copy14 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-8.11530e-2 1.26000 4.00000e-2,
-8.11530e-2 0.680000 0.251000,
-0.174753 0.680000 0.251000,
-0.174753 1.26000 4.00000e-2,
-8.11530e-2 1.26000 -2.77556e-17,
-8.11530e-2 0.680000 0.211000,
-0.174753 0.680000 0.211000,
-0.174753 1.26000 -2.77556e-17,
-8.11530e-2 1.04900 4.00000e-2,
-8.11530e-2 1.01800 8.10000e-2,
-8.11530e-2 0.952000 0.235000,
-8.11530e-2 0.866000 0.251000,
-0.174753 0.866000 0.251000,
-0.174753 0.952000 0.235000,
-0.174753 1.01800 8.10000e-2,
-0.174753 1.04900 4.00000e-2,
-8.11530e-2 1.04900 -2.77556e-17,
-8.11530e-2 0.988000 4.10000e-2,
-8.11530e-2 0.922000 0.195000,
-8.11530e-2 0.866000 0.211000,
-0.174753 0.866000 0.211000,
-0.174753 0.922000 0.195000,
-0.174753 0.988000 4.10000e-2,
-0.174753 1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.745034 0.297142 0.597185,
0.709707 0.609214 0.353799,
0.750017 0.413279 0.516405,
0.708603 6.48045e-2 0.702626,
-0.708603 6.48045e-2 0.702626,
-0.750017 0.413279 0.516405,
-0.709707 0.609214 0.353799,
-0.745034 0.297142 0.597185,
0.722634 -0.201556 -0.661192,
0.721719 -0.532983 -0.441645,
0.742140 -0.443008 -0.502964,
0.710532 -9.75991e-2 -0.696863,
-0.710532 -9.75991e-2 -0.696863,
-0.742140 -0.443008 -0.502964,
-0.721719 -0.532983 -0.441645,
-0.722634 -0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}
 
DEF cube2_copy9 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.174753 -1.26000 4.00000e-2,
-0.174753 -0.680000 0.251000,
-8.11530e-2 -0.680000 0.251000,
-8.11530e-2 -1.26000 4.00000e-2,
-0.174753 -1.26000 -2.77556e-17,
-0.174753 -0.680000 0.211000,
-8.11530e-2 -0.680000 0.211000,
-8.11530e-2 -1.26000 -2.77556e-17,
-0.174753 -1.04900 4.00000e-2,
-0.174753 -1.01800 8.10000e-2,
-0.174753 -0.952000 0.235000,
-0.174753 -0.866000 0.251000,
-8.11530e-2 -0.866000 0.251000,
-8.11530e-2 -0.952000 0.235000,
-8.11530e-2 -1.01800 8.10000e-2,
-8.11530e-2 -1.04900 4.00000e-2,
-0.174753 -1.04900 -2.77556e-17,
-0.174753 -0.988000 4.10000e-2,
-0.174753 -0.922000 0.195000,
-0.174753 -0.866000 0.211000,
-8.11530e-2 -0.866000 0.211000,
-8.11530e-2 -0.922000 0.195000,
-8.11530e-2 -0.988000 4.10000e-2,
-8.11530e-2 -1.04900 -2.77556e-17 ] }
coordIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
normal Normal { vector [
-0.577350 -0.577350 0.577350,
-0.577350 0.577350 0.577350,
0.577350 0.577350 0.577350,
0.577350 -0.577350 0.577350,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.745034 -0.297142 0.597185,
-0.709707 -0.609214 0.353799,
-0.750017 -0.413279 0.516405,
-0.708603 -6.48045e-2 0.702626,
0.708603 -6.48045e-2 0.702626,
0.750017 -0.413279 0.516405,
0.709707 -0.609214 0.353799,
0.745034 -0.297142 0.597185,
-0.722634 0.201556 -0.661192,
-0.721719 0.532983 -0.441645,
-0.742140 0.443008 -0.502964,
-0.710532 9.75991e-2 -0.696863,
0.710532 9.75991e-2 -0.696863,
0.742140 0.443008 -0.502964,
0.721719 0.532983 -0.441645,
0.722634 0.201556 -0.661192 ] }
normalIndex [
0, 3, 15, 8, -1,
0, 4, 7, 3, -1,
0, 8, 16, 4, -1,
1, 2, 6, 5, -1,
1, 5, 19, 11, -1,
1, 11, 12, 2, -1,
2, 12, 20, 6, -1,
3, 7, 23, 15, -1,
4, 16, 23, 7, -1,
5, 6, 20, 19, -1,
8, 9, 17, 16, -1,
8, 15, 14, 9, -1,
9, 10, 18, 17, -1,
9, 14, 13, 10, -1,
10, 11, 19, 18, -1,
10, 13, 12, 11, -1,
12, 13, 21, 20, -1,
13, 14, 22, 21, -1,
14, 15, 23, 22, -1,
16, 17, 22, 23, -1,
17, 18, 21, 22, -1,
18, 19, 20, 21, -1 ]
}
}
]
}