0,0 → 1,121 |
#VRML V2.0 utf8 |
#Exported from Wings 3D 1.4.1 |
DEF cube1 Transform { |
children [ |
Shape { |
appearance Appearance { |
material DEF body Material { |
diffuseColor 0.9 0.9 0.6 |
emissiveColor 0.9 0.9 0.6 |
specularColor 0.9 0.9 0.6 |
ambientIntensity 0.7999999999999999 |
transparency 0.0 |
shininess 1.0 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.1953 -0.1633 0.30500000000000005, |
-0.1953 0.1633 0.30500000000000005, |
0.1953 0.1633 0.30500000000000005, |
0.1953 -0.1633 0.30500000000000005, |
-0.1953 -0.1633 0.005, |
-0.1953 0.1633 0.005, |
0.1953 0.1633 0.005, |
0.1953 -0.1633 0.005 ] } |
coordIndex [ |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
0.0 -0.7071067811865475 0.7071067811865475, |
0.0 0.7071067811865475 0.7071067811865475, |
0.0 0.7071067811865475 0.7071067811865475, |
0.0 -0.7071067811865475 0.7071067811865475, |
0.0 -0.7071067811865475 -0.7071067811865475, |
0.0 0.7071067811865475 -0.7071067811865475, |
0.0 0.7071067811865475 -0.7071067811865475, |
0.0 -0.7071067811865475 -0.7071067811865475 ] } |
normalIndex [ |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
4, 5, 6, 7, -1 ] |
} |
}, |
Shape { |
appearance Appearance { |
material DEF pins Material { |
diffuseColor 0.8 0.8 0.8 |
emissiveColor 0.8 0.8 0.8 |
specularColor 0.8 0.8 0.8 |
ambientIntensity 0.8000000000000002 |
transparency 0.0 |
shininess 1.0 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.1953 -0.1633 0.30500000000000005, |
-0.1953 0.1633 0.30500000000000005, |
0.1953 0.1633 0.30500000000000005, |
0.1953 -0.1633 0.30500000000000005, |
-0.1953 -0.1633 0.005, |
-0.1953 0.1633 0.005, |
0.1953 0.1633 0.005, |
0.1953 -0.1633 0.005, |
-0.315 -0.1633 0.30500000000000005, |
-0.315 0.1633 0.30500000000000005, |
-0.315 0.1633 0.005, |
-0.315 -0.1633 0.005, |
0.315 0.1633 0.30500000000000005, |
0.315 -0.1633 0.30500000000000005, |
0.315 -0.1633 0.005, |
0.315 0.1633 0.005 ] } |
coordIndex [ |
0, 1, 9, 8, -1, |
0, 8, 11, 4, -1, |
1, 5, 10, 9, -1, |
2, 3, 13, 12, -1, |
2, 12, 15, 6, -1, |
3, 7, 14, 13, -1, |
4, 11, 10, 5, -1, |
6, 15, 14, 7, -1, |
8, 9, 10, 11, -1, |
12, 13, 14, 15, -1 ] |
normal Normal { vector [ |
0.0 -0.7071067811865475 0.7071067811865475, |
0.0 0.7071067811865475 0.7071067811865475, |
0.0 0.7071067811865475 0.7071067811865475, |
0.0 -0.7071067811865475 0.7071067811865475, |
0.0 -0.7071067811865475 -0.7071067811865475, |
0.0 0.7071067811865475 -0.7071067811865475, |
0.0 0.7071067811865475 -0.7071067811865475, |
0.0 -0.7071067811865475 -0.7071067811865475, |
-0.5773502691896258 -0.5773502691896258 0.5773502691896258, |
-0.5773502691896258 0.5773502691896258 0.5773502691896258, |
-0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
-0.5773502691896258 -0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 0.5773502691896258 0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
0, 1, 9, 8, -1, |
0, 8, 11, 4, -1, |
1, 5, 10, 9, -1, |
2, 3, 13, 12, -1, |
2, 12, 15, 6, -1, |
3, 7, 14, 13, -1, |
4, 11, 10, 5, -1, |
6, 15, 14, 7, -1, |
8, 9, 10, 11, -1, |
12, 13, 14, 15, -1 ] |
} |
} |
] |
} |
|