Subversion Repositories Code-Repo

Compare Revisions

Ignore whitespace Rev 172 → Rev 173

/KiCAD/Libraries/PCBNEW/walter/pth_diodes/db_2KBP.wrl
0,0 → 1,691
#VRML V2.0 utf8
#Exported from Wings 3D 0.99.02
DEF cylinder8_copy9 Transform {
children [
Shape {
appearance Appearance {
material DEF black Material {
diffuseColor 0.100000 0.100000 0.100000
emissiveColor 0.100000 0.100000 0.100000
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
1.90000 0.950000 0.400000,
1.30000 0.950000 0.400000,
1.32284 0.950000 0.246927,
1.38787 0.950000 0.117157,
1.48519 0.950000 3.04483e-2,
1.60000 0.950000 7.07787e-8,
1.71481 0.950000 3.04483e-2,
1.81213 0.950000 0.117157,
1.87716 0.950000 0.246927,
1.90000 -1.05000 0.400000,
1.30000 -1.05000 0.400000,
1.32284 -1.05000 0.246927,
1.38787 -1.05000 0.117157,
1.48519 -1.05000 3.04483e-2,
1.60000 -1.05000 7.07787e-8,
1.71481 -1.05000 3.04483e-2,
1.81213 -1.05000 0.117157,
1.87716 -1.05000 0.246927 ] }
coordIndex [
0, 1, 10, 9, -1,
0, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 9, 17, 8, -1,
1, 2, 11, 10, -1,
2, 3, 12, 11, -1,
3, 4, 13, 12, -1,
4, 5, 14, 13, -1,
5, 6, 15, 14, -1,
6, 7, 16, 15, -1,
7, 8, 17, 16, -1,
9, 10, 11, 12, 13, 14, 15, 16, 17, -1 ]
normal Normal { vector [
0.601374 0.608029 0.518314,
-0.601374 0.608029 0.518314,
-0.850627 0.451722 -0.269035,
-0.707391 0.453681 -0.542006,
-0.421314 0.457175 -0.783253,
-2.29544e-16 0.459454 -0.888201,
0.421314 0.457175 -0.783253,
0.707391 0.453681 -0.542006,
0.850627 0.451722 -0.269035,
0.601374 -0.608029 0.518314,
-0.601374 -0.608029 0.518314,
-0.850627 -0.451722 -0.269035,
-0.707391 -0.453681 -0.542006,
-0.421314 -0.457175 -0.783253,
-2.29544e-16 -0.459454 -0.888201,
0.421314 -0.457175 -0.783253,
0.707391 -0.453681 -0.542006,
0.850627 -0.451722 -0.269035 ] }
normalIndex [
0, 1, 10, 9, -1,
0, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 9, 17, 8, -1,
1, 2, 11, 10, -1,
2, 3, 12, 11, -1,
3, 4, 13, 12, -1,
4, 5, 14, 13, -1,
5, 6, 15, 14, -1,
6, 7, 16, 15, -1,
7, 8, 17, 16, -1,
9, 10, 11, 12, 13, 14, 15, 16, 17, -1 ]
}
}
]
}
 
DEF cylinder8 Transform {
children [
Shape {
appearance Appearance {
material USE black
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-1.30000 0.950000 0.400000,
-1.90000 0.950000 0.400000,
-1.87716 0.950000 0.246927,
-1.81213 0.950000 0.117157,
-1.71481 0.950000 3.04483e-2,
-1.60000 0.950000 7.07787e-8,
-1.48519 0.950000 3.04483e-2,
-1.38787 0.950000 0.117157,
-1.32284 0.950000 0.246927,
-1.30000 -1.05000 0.400000,
-1.90000 -1.05000 0.400000,
-1.87716 -1.05000 0.246927,
-1.81213 -1.05000 0.117157,
-1.71481 -1.05000 3.04483e-2,
-1.60000 -1.05000 7.07787e-8,
-1.48519 -1.05000 3.04483e-2,
-1.38787 -1.05000 0.117157,
-1.32284 -1.05000 0.246927 ] }
coordIndex [
0, 1, 10, 9, -1,
0, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 9, 17, 8, -1,
1, 2, 11, 10, -1,
2, 3, 12, 11, -1,
3, 4, 13, 12, -1,
4, 5, 14, 13, -1,
5, 6, 15, 14, -1,
6, 7, 16, 15, -1,
7, 8, 17, 16, -1,
9, 10, 11, 12, 13, 14, 15, 16, 17, -1 ]
normal Normal { vector [
0.601374 0.608029 0.518314,
-0.601374 0.608029 0.518314,
-0.850627 0.451722 -0.269035,
-0.707391 0.453681 -0.542006,
-0.421314 0.457175 -0.783253,
-2.29544e-16 0.459454 -0.888201,
0.421314 0.457175 -0.783253,
0.707391 0.453681 -0.542006,
0.850627 0.451722 -0.269035,
0.601374 -0.608029 0.518314,
-0.601374 -0.608029 0.518314,
-0.850627 -0.451722 -0.269035,
-0.707391 -0.453681 -0.542006,
-0.421314 -0.457175 -0.783253,
-2.29544e-16 -0.459454 -0.888201,
0.421314 -0.457175 -0.783253,
0.707391 -0.453681 -0.542006,
0.850627 -0.451722 -0.269035 ] }
normalIndex [
0, 1, 10, 9, -1,
0, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 9, 17, 8, -1,
1, 2, 11, 10, -1,
2, 3, 12, 11, -1,
3, 4, 13, 12, -1,
4, 5, 14, 13, -1,
5, 6, 15, 14, -1,
6, 7, 16, 15, -1,
7, 8, 17, 16, -1,
9, 10, 11, 12, 13, 14, 15, 16, 17, -1 ]
}
}
]
}
 
DEF cube6 Transform {
children [
Shape {
appearance Appearance {
material USE black
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-3.00000 -1.05000 4.00000,
-3.00000 0.950000 4.00000,
3.00000 0.950000 4.75000,
3.00000 -1.05000 4.75000,
-3.00000 -1.05000 0.300000,
-3.00000 0.950000 0.300000,
3.00000 0.950000 0.300000,
3.00000 -1.05000 0.300000,
-2.00000 -1.05000 5.00000,
2.75000 -1.05000 5.00000,
-2.00000 0.950000 5.00000,
2.75000 0.950000 5.00000 ] }
coordIndex [
0, 1, 5, 4, -1,
0, 4, 7, 3, 9, 8, -1,
0, 8, 10, 1, -1,
1, 10, 11, 2, 6, 5, -1,
2, 3, 7, 6, -1,
2, 11, 9, 3, -1,
4, 5, 6, 7, -1,
8, 9, 11, 10, -1 ]
normal Normal { vector [
-0.812520 -0.475963 0.336557,
-0.812520 0.475963 0.336557,
0.812520 0.475963 0.336557,
0.812520 -0.475963 0.336557,
-0.577350 -0.577350 -0.577350,
-0.577350 0.577350 -0.577350,
0.577350 0.577350 -0.577350,
0.577350 -0.577350 -0.577350,
-0.336557 -0.475963 0.812520,
0.336557 -0.475963 0.812520,
-0.336557 0.475963 0.812520,
0.336557 0.475963 0.812520 ] }
normalIndex [
0, 1, 5, 4, -1,
0, 4, 7, 3, 9, 8, -1,
0, 8, 10, 1, -1,
1, 10, 11, 2, 6, 5, -1,
2, 3, 7, 6, -1,
2, 11, 9, 3, -1,
4, 5, 6, 7, -1,
8, 9, 11, 10, -1 ]
}
}
]
}
 
DEF cylinder7_copy6 Transform {
children [
Shape {
appearance Appearance {
material DEF pins Material {
diffuseColor 0.760000 0.760000 0.760000
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-2.23000 -2.17187e-17 0.600000,
-2.24294 -6.50562e-2 0.600000,
-2.27979 -0.120208 0.600000,
-2.33494 -0.157060 0.600000,
-2.40000 -0.170000 0.600000,
-2.46506 -0.157060 0.600000,
-2.52021 -0.120208 0.600000,
-2.55706 -6.50562e-2 0.600000,
-2.57000 -2.17187e-17 0.600000,
-2.55706 6.50562e-2 0.600000,
-2.52021 0.120208 0.600000,
-2.46506 0.157060 0.600000,
-2.40000 0.170000 0.600000,
-2.33494 0.157060 0.600000,
-2.27979 0.120208 0.600000,
-2.24294 6.50562e-2 0.600000,
-2.23000 -2.17187e-17 -1.00000,
-2.24294 -6.50562e-2 -1.00000,
-2.27979 -0.120208 -1.00000,
-2.33494 -0.157060 -1.00000,
-2.40000 -0.170000 -1.00000,
-2.46506 -0.157060 -1.00000,
-2.52021 -0.120208 -1.00000,
-2.55706 -6.50562e-2 -1.00000,
-2.57000 -2.17187e-17 -1.00000,
-2.55706 6.50562e-2 -1.00000,
-2.52021 0.120208 -1.00000,
-2.46506 0.157060 -1.00000,
-2.40000 0.170000 -1.00000,
-2.33494 0.157060 -1.00000,
-2.27979 0.120208 -1.00000,
-2.24294 6.50562e-2 -1.00000 ] }
coordIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
normal Normal { vector [
0.890909 -3.90788e-16 0.454182,
0.823093 -0.340936 0.454182,
0.629968 -0.629968 0.454182,
0.340936 -0.823093 0.454182,
0.00000e+0 -0.890909 0.454182,
-0.340936 -0.823093 0.454182,
-0.629968 -0.629968 0.454182,
-0.823093 -0.340936 0.454182,
-0.890909 1.26061e-16 0.454182,
-0.823093 0.340936 0.454182,
-0.629968 0.629968 0.454182,
-0.340936 0.823093 0.454182,
0.00000e+0 0.890909 0.454182,
0.340936 0.823093 0.454182,
0.629968 0.629968 0.454182,
0.823093 0.340936 0.454182,
0.890909 -4.91637e-16 -0.454182,
0.823093 -0.340936 -0.454182,
0.629968 -0.629968 -0.454182,
0.340936 -0.823093 -0.454182,
7.56364e-17 -0.890909 -0.454182,
-0.340936 -0.823093 -0.454182,
-0.629968 -0.629968 -0.454182,
-0.823093 -0.340936 -0.454182,
-0.890909 2.52121e-17 -0.454182,
-0.823093 0.340936 -0.454182,
-0.629968 0.629968 -0.454182,
-0.340936 0.823093 -0.454182,
7.56364e-17 0.890909 -0.454182,
0.340936 0.823093 -0.454182,
0.629968 0.629968 -0.454182,
0.823093 0.340936 -0.454182 ] }
normalIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
}
}
]
}
 
DEF cylinder7_copy5 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
2.57000 -2.17187e-17 0.600000,
2.55706 -6.50562e-2 0.600000,
2.52021 -0.120208 0.600000,
2.46506 -0.157060 0.600000,
2.40000 -0.170000 0.600000,
2.33494 -0.157060 0.600000,
2.27979 -0.120208 0.600000,
2.24294 -6.50562e-2 0.600000,
2.23000 -2.17187e-17 0.600000,
2.24294 6.50562e-2 0.600000,
2.27979 0.120208 0.600000,
2.33494 0.157060 0.600000,
2.40000 0.170000 0.600000,
2.46506 0.157060 0.600000,
2.52021 0.120208 0.600000,
2.55706 6.50562e-2 0.600000,
2.57000 -2.17187e-17 -1.00000,
2.55706 -6.50562e-2 -1.00000,
2.52021 -0.120208 -1.00000,
2.46506 -0.157060 -1.00000,
2.40000 -0.170000 -1.00000,
2.33494 -0.157060 -1.00000,
2.27979 -0.120208 -1.00000,
2.24294 -6.50562e-2 -1.00000,
2.23000 -2.17187e-17 -1.00000,
2.24294 6.50562e-2 -1.00000,
2.27979 0.120208 -1.00000,
2.33494 0.157060 -1.00000,
2.40000 0.170000 -1.00000,
2.46506 0.157060 -1.00000,
2.52021 0.120208 -1.00000,
2.55706 6.50562e-2 -1.00000 ] }
coordIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
normal Normal { vector [
0.890909 -3.90788e-16 0.454182,
0.823093 -0.340936 0.454182,
0.629968 -0.629968 0.454182,
0.340936 -0.823093 0.454182,
-5.92485e-16 -0.890909 0.454182,
-0.340936 -0.823093 0.454182,
-0.629968 -0.629968 0.454182,
-0.823093 -0.340936 0.454182,
-0.890909 1.26061e-16 0.454182,
-0.823093 0.340936 0.454182,
-0.629968 0.629968 0.454182,
-0.340936 0.823093 0.454182,
-6.05091e-16 0.890909 0.454182,
0.340936 0.823093 0.454182,
0.629968 0.629968 0.454182,
0.823093 0.340936 0.454182,
0.890909 -4.91637e-16 -0.454182,
0.823093 -0.340936 -0.454182,
0.629968 -0.629968 -0.454182,
0.340936 -0.823093 -0.454182,
-5.16849e-16 -0.890909 -0.454182,
-0.340936 -0.823093 -0.454182,
-0.629968 -0.629968 -0.454182,
-0.823093 -0.340936 -0.454182,
-0.890909 2.52121e-17 -0.454182,
-0.823093 0.340936 -0.454182,
-0.629968 0.629968 -0.454182,
-0.340936 0.823093 -0.454182,
-5.29455e-16 0.890909 -0.454182,
0.340936 0.823093 -0.454182,
0.629968 0.629968 -0.454182,
0.823093 0.340936 -0.454182 ] }
normalIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
}
}
]
}
 
DEF cylinder7_copy8 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
-0.630000 1.43462e-17 0.600000,
-0.642940 -6.50562e-2 0.600000,
-0.679792 -0.120208 0.600000,
-0.734944 -0.157060 0.600000,
-0.800000 -0.170000 0.600000,
-0.865056 -0.157060 0.600000,
-0.920208 -0.120208 0.600000,
-0.957060 -6.50562e-2 0.600000,
-0.970000 1.43462e-17 0.600000,
-0.957060 6.50562e-2 0.600000,
-0.920208 0.120208 0.600000,
-0.865056 0.157060 0.600000,
-0.800000 0.170000 0.600000,
-0.734944 0.157060 0.600000,
-0.679792 0.120208 0.600000,
-0.642940 6.50562e-2 0.600000,
-0.630000 1.43462e-17 -1.00000,
-0.642940 -6.50562e-2 -1.00000,
-0.679792 -0.120208 -1.00000,
-0.734944 -0.157060 -1.00000,
-0.800000 -0.170000 -1.00000,
-0.865056 -0.157060 -1.00000,
-0.920208 -0.120208 -1.00000,
-0.957060 -6.50562e-2 -1.00000,
-0.970000 1.43462e-17 -1.00000,
-0.957060 6.50562e-2 -1.00000,
-0.920208 0.120208 -1.00000,
-0.865056 0.157060 -1.00000,
-0.800000 0.170000 -1.00000,
-0.734944 0.157060 -1.00000,
-0.679792 0.120208 -1.00000,
-0.642940 6.50562e-2 -1.00000 ] }
coordIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
normal Normal { vector [
0.890909 -3.65576e-16 0.454182,
0.823093 -0.340936 0.454182,
0.629968 -0.629968 0.454182,
0.340936 -0.823093 0.454182,
2.14303e-16 -0.890909 0.454182,
-0.340936 -0.823093 0.454182,
-0.629968 -0.629968 0.454182,
-0.823093 -0.340936 0.454182,
-0.890909 1.13455e-16 0.454182,
-0.823093 0.340936 0.454182,
-0.629968 0.629968 0.454182,
-0.340936 0.823093 0.454182,
2.14303e-16 0.890909 0.454182,
0.340936 0.823093 0.454182,
0.629968 0.629968 0.454182,
0.823093 0.340936 0.454182,
0.890909 -4.66425e-16 -0.454182,
0.823093 -0.340936 -0.454182,
0.629968 -0.629968 -0.454182,
0.340936 -0.823093 -0.454182,
2.14303e-16 -0.890909 -0.454182,
-0.340936 -0.823093 -0.454182,
-0.629968 -0.629968 -0.454182,
-0.823093 -0.340936 -0.454182,
-0.890909 1.26061e-17 -0.454182,
-0.823093 0.340936 -0.454182,
-0.629968 0.629968 -0.454182,
-0.340936 0.823093 -0.454182,
2.14303e-16 0.890909 -0.454182,
0.340936 0.823093 -0.454182,
0.629968 0.629968 -0.454182,
0.823093 0.340936 -0.454182 ] }
normalIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
}
}
]
}
 
DEF cylinder7 Transform {
children [
Shape {
appearance Appearance {
material USE pins
}
geometry IndexedFaceSet {
normalPerVertex TRUE
coord Coordinate { point [
0.970000 1.43462e-17 0.600000,
0.957060 -6.50562e-2 0.600000,
0.920208 -0.120208 0.600000,
0.865056 -0.157060 0.600000,
0.800000 -0.170000 0.600000,
0.734944 -0.157060 0.600000,
0.679792 -0.120208 0.600000,
0.642940 -6.50562e-2 0.600000,
0.630000 1.43462e-17 0.600000,
0.642940 6.50562e-2 0.600000,
0.679792 0.120208 0.600000,
0.734944 0.157060 0.600000,
0.800000 0.170000 0.600000,
0.865056 0.157060 0.600000,
0.920208 0.120208 0.600000,
0.957060 6.50562e-2 0.600000,
0.970000 1.43462e-17 -1.00000,
0.957060 -6.50562e-2 -1.00000,
0.920208 -0.120208 -1.00000,
0.865056 -0.157060 -1.00000,
0.800000 -0.170000 -1.00000,
0.734944 -0.157060 -1.00000,
0.679792 -0.120208 -1.00000,
0.642940 -6.50562e-2 -1.00000,
0.630000 1.43462e-17 -1.00000,
0.642940 6.50562e-2 -1.00000,
0.679792 0.120208 -1.00000,
0.734944 0.157060 -1.00000,
0.800000 0.170000 -1.00000,
0.865056 0.157060 -1.00000,
0.920208 0.120208 -1.00000,
0.957060 6.50562e-2 -1.00000 ] }
coordIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
normal Normal { vector [
0.890909 -3.65576e-16 0.454182,
0.823093 -0.340936 0.454182,
0.629968 -0.629968 0.454182,
0.340936 -0.823093 0.454182,
7.56364e-17 -0.890909 0.454182,
-0.340936 -0.823093 0.454182,
-0.629968 -0.629968 0.454182,
-0.823093 -0.340936 0.454182,
-0.890909 1.13455e-16 0.454182,
-0.823093 0.340936 0.454182,
-0.629968 0.629968 0.454182,
-0.340936 0.823093 0.454182,
5.04243e-16 0.890909 0.454182,
0.340936 0.823093 0.454182,
0.629968 0.629968 0.454182,
0.823093 0.340936 0.454182,
0.890909 -4.66425e-16 -0.454182,
0.823093 -0.340936 -0.454182,
0.629968 -0.629968 -0.454182,
0.340936 -0.823093 -0.454182,
7.56364e-17 -0.890909 -0.454182,
-0.340936 -0.823093 -0.454182,
-0.629968 -0.629968 -0.454182,
-0.823093 -0.340936 -0.454182,
-0.890909 1.26061e-17 -0.454182,
-0.823093 0.340936 -0.454182,
-0.629968 0.629968 -0.454182,
-0.340936 0.823093 -0.454182,
5.04243e-16 0.890909 -0.454182,
0.340936 0.823093 -0.454182,
0.629968 0.629968 -0.454182,
0.823093 0.340936 -0.454182 ] }
normalIndex [
0, 1, 17, 16, -1,
0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1,
0, 16, 31, 15, -1,
1, 2, 18, 17, -1,
2, 3, 19, 18, -1,
3, 4, 20, 19, -1,
4, 5, 21, 20, -1,
5, 6, 22, 21, -1,
6, 7, 23, 22, -1,
7, 8, 24, 23, -1,
8, 9, 25, 24, -1,
9, 10, 26, 25, -1,
10, 11, 27, 26, -1,
11, 12, 28, 27, -1,
12, 13, 29, 28, -1,
13, 14, 30, 29, -1,
14, 15, 31, 30, -1,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ]
}
}
]
}