0,0 → 1,383 |
#VRML V2.0 utf8 |
#Exported from Wings 3D 1.4.1 |
DEF cube8 Transform { |
children [ |
Shape { |
appearance Appearance { |
material DEF mark Material { |
diffuseColor 0.0 0.0 0.0 |
emissiveColor 0.0 0.0 0.0 |
specularColor 0.0 0.0 0.0 |
ambientIntensity 0.0 |
transparency 0.0 |
shininess 1.0 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
0.175 -0.075 0.29, |
0.175 0.075 0.29, |
0.325 0.075 0.29, |
0.325 -0.075 0.29, |
0.175 -0.075 0.19, |
0.175 0.075 0.19, |
0.325 0.075 0.19, |
0.325 -0.075 0.19 ] } |
coordIndex [ |
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0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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0.5773502691896258 -0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube2_copy7 Transform { |
children [ |
Shape { |
appearance Appearance { |
material DEF pins Material { |
diffuseColor 0.8 0.8 0.8 |
emissiveColor 0.8 0.8 0.8 |
specularColor 0.8 0.8 0.8 |
ambientIntensity 0.8000000000000002 |
transparency 0.0 |
shininess 1.0 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
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-0.316 -0.125 0.287, |
-0.196 -0.125 0.287, |
-0.196 -0.246 0.287, |
-0.316 -0.246 0.0050000000000000044, |
-0.316 -0.125 0.0050000000000000044, |
-0.196 -0.125 0.0050000000000000044, |
-0.196 -0.246 0.0050000000000000044 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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-0.5773502691896258 0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 -0.5773502691896258 0.5773502691896258, |
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-0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube2_copy6 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
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0.196 -0.125 0.287, |
0.316 -0.125 0.287, |
0.316 -0.246 0.287, |
0.196 -0.246 0.0050000000000000044, |
0.196 -0.125 0.0050000000000000044, |
0.316 -0.125 0.0050000000000000044, |
0.316 -0.246 0.0050000000000000044 ] } |
coordIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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-0.5773502691896258 0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 -0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube2_copy5 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.06 -0.246 0.287, |
-0.06 -0.125 0.287, |
0.06 -0.125 0.287, |
0.06 -0.246 0.287, |
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0.06 -0.125 0.0050000000000000044, |
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coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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-0.5773502691896258 0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 -0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube2_copy4 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.316 0.125 0.287, |
-0.316 0.246 0.287, |
-0.196 0.246 0.287, |
-0.196 0.125 0.287, |
-0.316 0.125 0.0050000000000000044, |
-0.316 0.246 0.0050000000000000044, |
-0.196 0.246 0.0050000000000000044, |
-0.196 0.125 0.0050000000000000044 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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-0.5773502691896258 0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube2_copy3 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
0.196 0.125 0.287, |
0.196 0.246 0.287, |
0.316 0.246 0.287, |
0.316 0.125 0.287, |
0.196 0.125 0.0050000000000000044, |
0.196 0.246 0.0050000000000000044, |
0.316 0.246 0.0050000000000000044, |
0.316 0.125 0.0050000000000000044 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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-0.5773502691896258 0.5773502691896258 0.5773502691896258, |
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0.5773502691896258 0.5773502691896258 -0.5773502691896258, |
0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube2 Transform { |
children [ |
Shape { |
appearance Appearance { |
material USE pins |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
-0.06 0.125 0.287, |
-0.06 0.246 0.287, |
0.06 0.246 0.287, |
0.06 0.125 0.287, |
-0.06 0.125 0.0050000000000000044, |
-0.06 0.246 0.0050000000000000044, |
0.06 0.246 0.0050000000000000044, |
0.06 0.125 0.0050000000000000044 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
0, 1, 5, 4, -1, |
0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|
DEF cube1 Transform { |
children [ |
Shape { |
appearance Appearance { |
material DEF body Material { |
diffuseColor 1.0 1.0 0.9 |
emissiveColor 1.0 1.0 0.9 |
specularColor 1.0 1.0 0.9 |
ambientIntensity 0.9666666666666667 |
transparency 0.0 |
shininess 1.0 |
} |
} |
geometry IndexedFaceSet { |
normalPerVertex TRUE |
coord Coordinate { point [ |
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-0.395 0.245 0.28600000000000003, |
0.395 0.245 0.28600000000000003, |
0.395 -0.245 0.28600000000000003, |
-0.395 -0.245 0.005999999999999981, |
-0.395 0.245 0.005999999999999981, |
0.395 0.245 0.005999999999999981, |
0.395 -0.245 0.005999999999999981 ] } |
coordIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
normal Normal { vector [ |
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0.5773502691896258 -0.5773502691896258 -0.5773502691896258 ] } |
normalIndex [ |
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0, 3, 2, 1, -1, |
0, 4, 7, 3, -1, |
1, 2, 6, 5, -1, |
2, 3, 7, 6, -1, |
4, 5, 6, 7, -1 ] |
} |
} |
] |
} |
|