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// <editor-fold defaultstate="collapsed" desc="Configuration Bits">
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/* ------------------------------------------------------------ */
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/* PIC32 Configuration Settings */
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/* ------------------------------------------------------------ */
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/* Oscillator Settings */
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#pragma config FNOSC = PRIPLL // Oscillator Selection Bits
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#pragma config POSCMOD = EC // Primary Oscillator Configuration
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#pragma config FPLLIDIV = DIV_2 // PLL Input Divider
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#pragma config FPLLMUL = MUL_20 // PLL Multiplier
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#pragma config FPLLODIV = DIV_1 // PLL Output Divider
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#pragma config FPBDIV = DIV_1 // Peripheral Clock Divisor (timers/UART/SPI/I2C)
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#pragma config FSOSCEN = OFF // Secondary Oscillator Enable
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/* Clock Control Settings */
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#pragma config IESO = OFF // Internal/External Clock Switch Over
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#pragma config FCKSM = CSDCMD // Clock Switching and Monitor Selection
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#pragma config OSCIOFNC = OFF // CLKO Output Signal Active on the OSCO Pin
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/* USB Settings */
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#pragma config UPLLEN = ON // USB PLL Enable
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#pragma config UPLLIDIV = DIV_2 // USB PLL Input Divider
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#pragma config FVBUSONIO = OFF // USB VBUS ON Selection
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#pragma config FUSBIDIO = OFF // USB USID Selection
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/* Other Peripheral Device Settings */
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#pragma config FWDTEN = ON // Watchdog Timer Enable
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#pragma config WDTPS = PS1048576 // Watchdog Timer Postscaler (1048.576s)
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#pragma config FSRSSEL = PRIORITY_7 // SRS Interrupt Priority
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#pragma config FCANIO = OFF // CAN I/O Pin Select (default/alternate)
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#pragma config FETHIO = ON // Ethernet I/O Pin Select (default/alternate)
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#pragma config FMIIEN = OFF // Ethernet MII/RMII select (OFF=RMII)
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/* Code Protection Settings */
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#pragma config CP = OFF // Code Protect
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#pragma config BWP = OFF // Boot Flash Write Protect
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#pragma config PWP = OFF // Program Flash Write Protect
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/* Debug Settings */
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#pragma config ICESEL = ICS_PGx1 // ICE/ICD Comm Channel Select (on-board debugger)
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/* ------------------------------------------------------------ */
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// </editor-fold>
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#include "defines.h"
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#include "UART1.h"
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#include "SPI1.h"
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#include "SPI4.h"
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#include "TIMER4.h"
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#include "TIMER5.h"
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#include "CUBE.h"
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#include "BTN.h"
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#include "ANIMATIONS.h"
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void BTN1_Interrupt(void);
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void BTN2_Interrupt(void);
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void BTN3_Interrupt(void);
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void Delay_MS(uint32_t delay_ms) {
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// Delays the CPU for the given amount of time.
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// Note: Watch out for integer overflow! (max delay_ms = 107374) ??
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uint32_t delay = delay_ms * MS_TO_CT_TICKS;
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uint32_t startTime = ReadCoreTimer();
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while ((uint32_t)(ReadCoreTimer() - startTime) < delay) {};
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}
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void Delay_US(uint32_t delay_us) {
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// Delays the CPU for the given amount of time.
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// Note: Watch out for integer overflow!
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uint32_t delay = delay_us * US_TO_CT_TICKS;
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uint32_t startTime = ReadCoreTimer();
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while ((uint32_t)(ReadCoreTimer() - startTime) < delay) {};
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}
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int32_t main() {
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// WARNING!! THIS BOARD WILL RESET EVERY 1048.576s DUE TO THE WDT!!
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/* Configure the target for maximum performance at 80 MHz. */
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// Note: This overrides the peripheral clock to 80Mhz regardless of config
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SYSTEMConfigPerformance(CPU_CLOCK_HZ);
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// Configure the interrupts for multiple vectors
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INTConfigureSystem(INT_SYSTEM_CONFIG_MULT_VECTOR);
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// Set all analog I/O pins to digital
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AD1PCFGSET = 0xFFFF;
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// Initialize the SPI1 module
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SPI1_DATA spi_1_data;
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SPI1_Init(&spi_1_data, NULL);
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// Initialize the SPI4 module
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SPI4_DATA spi_4_data;
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SPI4_Init(&spi_4_data);
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// Initialize the UART1 module
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UART1_DATA uart_data;
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UART1_Init(&uart_data, &Cube_Data_In);
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// Initializs the PWM2 output to 20MHz
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PWM2_Init();
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PWM2_Start();
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// Initialize the cube variables
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CUBE_DATA cube_data;
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Cube_Init(&cube_data, 0x40);
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// Start the cube update layer interrupt
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// 2083 = 60Hz, 500 = 250Hz, 250 = 500Hz
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TIMER5_DATA timer_5_data;
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TIMER5_Init(&timer_5_data, &Cube_Timer_Interrupt, 500);
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TIMER5_Start();
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// Start the overlay rotation interrupt
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TIMER4_DATA timer_4_data;
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TIMER4_Init(&timer_4_data, &Cube_Text_Interrupt, 90000);
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// Process button inputs
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BTN_DATA btn_data;
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BTN_Init(&btn_data, &BTN1_Interrupt, &BTN2_Interrupt, &BTN3_Interrupt);
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// Begin display
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// Cube_Set_All(RED);
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// Delay_MS(2000);
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// Cube_Set_All(GREEN);
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// Delay_MS(2000);
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// Cube_Set_All(BLUE);
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// Delay_MS(2000);
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// Animation_Pseudo_Random_Colors(10,300);
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// int8_t start_text[] = "Cube Initialized\r\n";
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// UART1_Write(start_text, 18);
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// Set the overlay text
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uint8_t text_string[] = "Welcome to the AMP Lab ";
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Cube_Text_Init(text_string, 27, 0xFF, 0xFF, 0xFF);
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TIMER4_Start();
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// Loop through some preset animations
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while(1) {
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// Animation_Solid_Colors(2,300);
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// Animation_Layer_Alternate(2,300);
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// Animation_Pixel_Alternate(1,200);
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// Animation_Full_Color_Sweep(2,1000);
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Animation_Row_Column_Sweep(2,40);
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Animation_Cube_In_Cube(4,300);
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Animation_Double_Rotation(2,40);
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// Animation_Pseudo_Random_Colors(10,300);
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// Animation_Random_Colors(10,300);
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// ClearWDT(); // Clear the WDT if we dont want the board to reset
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}
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}
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// Function call on button 1 press to change refresh rate
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void BTN1_Interrupt(void) {
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static uint8_t state;
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state = (state == 4) ? 0 : state + 1;
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TIMER5_Stop();
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switch (state) {
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case 0:
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TIMER5_Init(NULL, &Cube_Timer_Interrupt, 500); // 250Hz
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break;
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case 1:
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TIMER5_Init(NULL, &Cube_Timer_Interrupt, 2083); // 60Hz
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break;
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case 2:
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TIMER5_Init(NULL, &Cube_Timer_Interrupt, 4166); // 30Hz
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break;
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case 3:
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TIMER5_Init(NULL, &Cube_Timer_Interrupt, 12498); // 10Hz
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break;
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case 4:
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TIMER5_Init(NULL, &Cube_Timer_Interrupt, 24996); // 5Hz
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break;
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}
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TIMER5_Start();
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}
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// Function call on button 2 press to change brightness
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void BTN2_Interrupt(void) {
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static uint8_t state;
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state = (state == 6) ? 0 : state + 1;
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TIMER5_Stop();
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Delay_MS(1); // Need to wait for all SPI writes to complete
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uint8_t BC;
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switch (state) {
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case 0:
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BC = 0x01;
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break;
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case 1:
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BC = 0x08;
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break;
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case 2:
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BC = 0x10;
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break;
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case 3:
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BC = 0x20;
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break;
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case 4:
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BC = 0x40;
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break;
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case 5:
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BC = 0x80;
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break;
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case 6:
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BC = 0xFF;
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break;
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}
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Cube_Write_DCS(BC);
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TIMER5_Start();
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}
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// Function call on button 3 press to change text scroll speed
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void BTN3_Interrupt(void) {
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static uint8_t state;
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state = (state == 4) ? 0 : state + 1;
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TIMER4_Stop();
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switch (state) {
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case 0:
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TIMER4_Init(NULL, &Cube_Text_Interrupt, 209712);
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break;
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case 1:
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TIMER4_Init(NULL, &Cube_Text_Interrupt, 180000);
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break;
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case 2:
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TIMER4_Init(NULL, &Cube_Text_Interrupt, 150000);
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break;
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case 3:
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TIMER4_Init(NULL, &Cube_Text_Interrupt, 120000);
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break;
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case 4:
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TIMER4_Init(NULL, &Cube_Text_Interrupt, 90000);
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break;
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}
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TIMER4_Start();
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}
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