| 199 |
Kevin |
1 |
// <editor-fold defaultstate="collapsed" desc="Configuration Bits">
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| 193 |
Kevin |
2 |
/* ------------------------------------------------------------ */
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3 |
/* PIC32 Configuration Settings */
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4 |
/* ------------------------------------------------------------ */
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5 |
/* Oscillator Settings */
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6 |
#pragma config FNOSC = PRIPLL // Oscillator Selection Bits
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7 |
#pragma config POSCMOD = EC // Primary Oscillator Configuration
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8 |
#pragma config FPLLIDIV = DIV_2 // PLL Input Divider
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9 |
#pragma config FPLLMUL = MUL_20 // PLL Multiplier
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10 |
#pragma config FPLLODIV = DIV_1 // PLL Output Divider
|
| 199 |
Kevin |
11 |
#pragma config FPBDIV = DIV_1 // Peripheral Clock Divisor (timers/UART/SPI/I2C)
|
| 193 |
Kevin |
12 |
#pragma config FSOSCEN = OFF // Secondary Oscillator Enable
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13 |
/* Clock Control Settings */
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14 |
#pragma config IESO = OFF // Internal/External Clock Switch Over
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15 |
#pragma config FCKSM = CSDCMD // Clock Switching and Monitor Selection
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16 |
#pragma config OSCIOFNC = OFF // CLKO Output Signal Active on the OSCO Pin
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17 |
/* USB Settings */
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18 |
#pragma config UPLLEN = ON // USB PLL Enable
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19 |
#pragma config UPLLIDIV = DIV_2 // USB PLL Input Divider
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20 |
#pragma config FVBUSONIO = OFF // USB VBUS ON Selection
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21 |
#pragma config FUSBIDIO = OFF // USB USID Selection
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22 |
/* Other Peripheral Device Settings */
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| 237 |
Kevin |
23 |
#pragma config FWDTEN = OFF // Watchdog Timer Enable
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| 226 |
Kevin |
24 |
#pragma config WDTPS = PS1048576 // Watchdog Timer Postscaler (1048.576s)
|
| 193 |
Kevin |
25 |
#pragma config FSRSSEL = PRIORITY_7 // SRS Interrupt Priority
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26 |
#pragma config FCANIO = OFF // CAN I/O Pin Select (default/alternate)
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27 |
#pragma config FETHIO = ON // Ethernet I/O Pin Select (default/alternate)
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28 |
#pragma config FMIIEN = OFF // Ethernet MII/RMII select (OFF=RMII)
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29 |
/* Code Protection Settings */
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30 |
#pragma config CP = OFF // Code Protect
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31 |
#pragma config BWP = OFF // Boot Flash Write Protect
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32 |
#pragma config PWP = OFF // Program Flash Write Protect
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33 |
/* Debug Settings */
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34 |
#pragma config ICESEL = ICS_PGx1 // ICE/ICD Comm Channel Select (on-board debugger)
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35 |
/* ------------------------------------------------------------ */
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| 199 |
Kevin |
36 |
// </editor-fold>
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| 193 |
Kevin |
37 |
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38 |
#include "defines.h"
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| 212 |
Kevin |
39 |
#include "UART1.h"
|
| 199 |
Kevin |
40 |
#include "SPI1.h"
|
| 226 |
Kevin |
41 |
#include "SPI4.h"
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| 234 |
Kevin |
42 |
#include "I2C1.h"
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| 255 |
Kevin |
43 |
#include "ETHERNET.h"
|
| 206 |
Kevin |
44 |
#include "TIMER4.h"
|
| 199 |
Kevin |
45 |
#include "TIMER5.h"
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46 |
#include "CUBE.h"
|
| 200 |
Kevin |
47 |
#include "BTN.h"
|
| 226 |
Kevin |
48 |
#include "ANIMATIONS.h"
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| 237 |
Kevin |
49 |
#include "CONTROLLERS.h"
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50 |
#include "SNAKE.h"
|
| 241 |
Kevin |
51 |
#include "TRON.h"
|
| 193 |
Kevin |
52 |
|
| 200 |
Kevin |
53 |
void BTN1_Interrupt(void);
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54 |
void BTN2_Interrupt(void);
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| 206 |
Kevin |
55 |
void BTN3_Interrupt(void);
|
| 199 |
Kevin |
56 |
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| 231 |
Kevin |
57 |
void Delay_MS(uint32_t delay_ms) {
|
| 201 |
Kevin |
58 |
// Delays the CPU for the given amount of time.
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59 |
// Note: Watch out for integer overflow! (max delay_ms = 107374) ??
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| 231 |
Kevin |
60 |
uint32_t delay = delay_ms * MS_TO_CT_TICKS;
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61 |
uint32_t startTime = ReadCoreTimer();
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62 |
while ((uint32_t)(ReadCoreTimer() - startTime) < delay) {};
|
| 199 |
Kevin |
63 |
}
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64 |
|
| 231 |
Kevin |
65 |
void Delay_US(uint32_t delay_us) {
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| 201 |
Kevin |
66 |
// Delays the CPU for the given amount of time.
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67 |
// Note: Watch out for integer overflow!
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| 231 |
Kevin |
68 |
uint32_t delay = delay_us * US_TO_CT_TICKS;
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69 |
uint32_t startTime = ReadCoreTimer();
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70 |
while ((uint32_t)(ReadCoreTimer() - startTime) < delay) {};
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| 199 |
Kevin |
71 |
}
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72 |
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| 237 |
Kevin |
73 |
uint8_t Get_Reset_Condition(void) {
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74 |
uint8_t ret = 0;
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75 |
if (RCONbits.POR && RCONbits.BOR)
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76 |
ret = RESET_POR;
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77 |
else if (RCONbits.BOR)
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78 |
ret = RESET_BOR;
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79 |
else if (RCONbits.EXTR)
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80 |
ret = RESET_PIN;
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81 |
else if (RCONbits.SWR)
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82 |
ret = RESET_SWR;
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83 |
else if (RCONbits.CMR)
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84 |
ret = RESET_CFG;
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85 |
else if (RCONbits.WDTO)
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86 |
ret = RESET_WDT;
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87 |
// Clear the RCON register
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88 |
RCON = 0x0;
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89 |
return ret;
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90 |
}
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91 |
|
| 240 |
Kevin |
92 |
// Initialize a persistent operational state machine
|
| 261 |
Kevin |
93 |
volatile static uint8_t op_state __attribute__((persistent));
|
| 240 |
Kevin |
94 |
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95 |
uint8_t Get_Board_State(void) {
|
| 261 |
Kevin |
96 |
return op_state;
|
| 240 |
Kevin |
97 |
}
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98 |
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99 |
void Reset_Board(uint8_t next_state) {
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| 261 |
Kevin |
100 |
op_state = next_state;
|
| 240 |
Kevin |
101 |
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| 237 |
Kevin |
102 |
// Executes a software reset
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103 |
INTDisableInterrupts();
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104 |
SYSKEY = 0x00000000; // Write invalid key to force lock
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105 |
SYSKEY = 0xAA996655; // Write key1 to SYSKEY
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106 |
SYSKEY = 0x556699AA; // Write key2 to SYSKEY
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107 |
/* OSCCON is now unlocked */
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108 |
// Set SWRST bit to arm reset
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109 |
RSWRSTSET = 1;
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110 |
// Read RSWRST register to trigger reset
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111 |
uint32_t dummy;
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112 |
dummy = RSWRST;
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113 |
// Prevent any unwanted code execution until reset occurs
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114 |
while(1);
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115 |
}
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116 |
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117 |
void main() {
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| 226 |
Kevin |
118 |
// WARNING!! THIS BOARD WILL RESET EVERY 1048.576s DUE TO THE WDT!!
|
| 237 |
Kevin |
119 |
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120 |
/* -------------------- BEGIN INITIALIZATION --------------------- */
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| 226 |
Kevin |
121 |
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| 237 |
Kevin |
122 |
// Configure the target for maximum performance at 80 MHz.
|
| 199 |
Kevin |
123 |
// Note: This overrides the peripheral clock to 80Mhz regardless of config
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124 |
SYSTEMConfigPerformance(CPU_CLOCK_HZ);
|
| 193 |
Kevin |
125 |
|
| 199 |
Kevin |
126 |
// Configure the interrupts for multiple vectors
|
| 193 |
Kevin |
127 |
INTConfigureSystem(INT_SYSTEM_CONFIG_MULT_VECTOR);
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128 |
|
| 199 |
Kevin |
129 |
// Set all analog I/O pins to digital
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130 |
AD1PCFGSET = 0xFFFF;
|
| 193 |
Kevin |
131 |
|
| 237 |
Kevin |
132 |
// Enable the watchdog timer with windowed mode disabled
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133 |
// WDT prescaler set to 1048576 (1048.576s) (see config bits)
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134 |
WDTCON = 0x00008000;
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135 |
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136 |
// Configure onboard LEDs
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| 234 |
Kevin |
137 |
LED1_TRIS = 0;
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138 |
LED2_TRIS = 0;
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139 |
LED3_TRIS = 0;
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140 |
LED4_TRIS = 0;
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141 |
LED1_LAT = 0;
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142 |
LED2_LAT = 0;
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143 |
LED3_LAT = 0;
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144 |
LED4_LAT = 0;
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145 |
|
| 263 |
Kevin |
146 |
// Determine what to do at this point. We either choose to idle (on POR)
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147 |
// or go into a mode specified prior to the software reset event
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148 |
uint8_t last_reset = Get_Reset_Condition();
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149 |
if (last_reset == RESET_POR || last_reset == RESET_BOR ||
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150 |
last_reset == RESET_PIN || last_reset == RESET_WDT ||
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151 |
last_reset == RESET_CFG) {
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152 |
op_state = BOARD_MODE_IDLE;
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153 |
}
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154 |
|
| 212 |
Kevin |
155 |
// Initialize the SPI1 module
|
| 226 |
Kevin |
156 |
SPI1_DATA spi_1_data;
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157 |
SPI1_Init(&spi_1_data, NULL);
|
| 199 |
Kevin |
158 |
|
| 226 |
Kevin |
159 |
// Initialize the SPI4 module
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160 |
SPI4_DATA spi_4_data;
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161 |
SPI4_Init(&spi_4_data);
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162 |
|
| 237 |
Kevin |
163 |
// Initialize the I2C1 module
|
| 234 |
Kevin |
164 |
I2C1_DATA i2c_1_data;
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165 |
I2C1_Init(&i2c_1_data, I2C1_400KHZ, 0x20);
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166 |
|
| 261 |
Kevin |
167 |
// // Initialize the UART1 module
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|
168 |
// UART1_DATA uart_data;
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169 |
// UART1_Init(&uart_data, &Cube_Data_In);
|
| 212 |
Kevin |
170 |
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|
171 |
// Initializs the PWM2 output to 20MHz
|
| 199 |
Kevin |
172 |
PWM2_Init();
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173 |
|
| 212 |
Kevin |
174 |
// Initialize the cube variables
|
| 199 |
Kevin |
175 |
CUBE_DATA cube_data;
|
| 206 |
Kevin |
176 |
Cube_Init(&cube_data, 0x40);
|
| 199 |
Kevin |
177 |
|
| 207 |
Kevin |
178 |
// Start the cube update layer interrupt
|
| 199 |
Kevin |
179 |
// 2083 = 60Hz, 500 = 250Hz, 250 = 500Hz
|
| 206 |
Kevin |
180 |
TIMER5_DATA timer_5_data;
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|
181 |
TIMER5_Init(&timer_5_data, &Cube_Timer_Interrupt, 500);
|
| 199 |
Kevin |
182 |
|
| 237 |
Kevin |
183 |
// Start the controller polling and overlay rotation interrupt
|
| 206 |
Kevin |
184 |
TIMER4_DATA timer_4_data;
|
| 264 |
Kevin |
185 |
TIMER4_Init(&timer_4_data, NULL, NULL, 0);
|
| 206 |
Kevin |
186 |
|
| 207 |
Kevin |
187 |
// Process button inputs
|
| 201 |
Kevin |
188 |
BTN_DATA btn_data;
|
| 237 |
Kevin |
189 |
BTN_Init(&btn_data, &BTN1_Interrupt, &BTN2_Interrupt, NULL);
|
| 234 |
Kevin |
190 |
|
| 240 |
Kevin |
191 |
// Initialize controllers
|
| 237 |
Kevin |
192 |
CONTROLLER_DATA ctrl_data;
|
| 274 |
Kevin |
193 |
Controller_Init(&ctrl_data);
|
| 261 |
Kevin |
194 |
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|
195 |
// Initialize the Ethernet module
|
| 264 |
Kevin |
196 |
if (op_state == BOARD_MODE_ETHERNET) {
|
| 266 |
Kevin |
197 |
LED1_LAT = 1;
|
| 264 |
Kevin |
198 |
ETH_DATA eth_data;
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|
|
199 |
ETH_Init(ð_data, NULL, &Cube_Ethernet_Frame_In);
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|
|
200 |
}
|
| 240 |
Kevin |
201 |
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|
202 |
SNAKE_DATA snake_data;
|
| 241 |
Kevin |
203 |
TRON_DATA tron_data;
|
| 200 |
Kevin |
204 |
|
| 237 |
Kevin |
205 |
PWM2_Start();
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|
206 |
TIMER5_Start();
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|
|
207 |
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|
208 |
/* -------------------- END OF INITIALIZATION -------------------- */
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|
|
209 |
/* ------------------------ BEGIN DISPLAY ------------------------ */
|
| 263 |
Kevin |
210 |
|
| 264 |
Kevin |
211 |
// Figure out what to do at this point (depending on current state)
|
| 261 |
Kevin |
212 |
switch (op_state) {
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|
|
213 |
case BOARD_MODE_IDLE:
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|
|
214 |
Idle_Animation_Sequence();
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|
|
215 |
break;
|
| 241 |
Kevin |
216 |
case BOARD_MODE_SNAKE:;
|
| 274 |
Kevin |
217 |
Controller_Init(&ctrl_data);
|
| 264 |
Kevin |
218 |
TIMER4_Init(NULL, &Controller_Update, NULL, 0);
|
|
|
219 |
TIMER4_Start();
|
| 237 |
Kevin |
220 |
Snake_Init(&snake_data);
|
| 240 |
Kevin |
221 |
Snake_Main();
|
| 237 |
Kevin |
222 |
break;
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|
|
223 |
case BOARD_MODE_TRON:
|
| 274 |
Kevin |
224 |
Controller_Init(&ctrl_data);
|
| 264 |
Kevin |
225 |
TIMER4_Init(NULL, &Controller_Update, NULL, 0);
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|
|
226 |
TIMER4_Start();
|
| 241 |
Kevin |
227 |
Tron_Init(&tron_data);
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|
|
228 |
Tron_Main();
|
| 237 |
Kevin |
229 |
break;
|
| 255 |
Kevin |
230 |
case BOARD_MODE_ETHERNET:
|
| 261 |
Kevin |
231 |
TIMER4_Stop();
|
| 266 |
Kevin |
232 |
LED2_LAT = 1;
|
| 255 |
Kevin |
233 |
while(1);
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|
|
234 |
break;
|
| 237 |
Kevin |
235 |
}
|
|
|
236 |
|
|
|
237 |
}
|
|
|
238 |
|
|
|
239 |
void Idle_Animation_Sequence(void) {
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|
|
240 |
|
| 208 |
Kevin |
241 |
// Cube_Set_All(RED);
|
| 226 |
Kevin |
242 |
// Delay_MS(2000);
|
| 208 |
Kevin |
243 |
// Cube_Set_All(GREEN);
|
| 226 |
Kevin |
244 |
// Delay_MS(2000);
|
| 208 |
Kevin |
245 |
// Cube_Set_All(BLUE);
|
| 226 |
Kevin |
246 |
// Delay_MS(2000);
|
| 240 |
Kevin |
247 |
// Animation_Pseudo_Random_Colors(200);
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|
248 |
// Animation_Pseudo_Random_Colors(200);
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|
249 |
// Animation_Pseudo_Random_Colors(200);
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|
250 |
// Animation_Pseudo_Random_Colors(200);
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|
251 |
// Animation_Pseudo_Random_Colors(200);
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|
252 |
// Animation_Pseudo_Random_Colors(200);
|
| 207 |
Kevin |
253 |
|
| 237 |
Kevin |
254 |
// Start the scrolling text
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|
255 |
TIMER4_Stop();
|
| 264 |
Kevin |
256 |
TIMER4_Init(NULL, NULL, &Cube_Text_Interrupt, 100);
|
| 263 |
Kevin |
257 |
// TIMER4_Start();
|
| 237 |
Kevin |
258 |
|
| 231 |
Kevin |
259 |
// int8_t start_text[] = "Cube Initialized\r\n";
|
| 215 |
Kevin |
260 |
// UART1_Write(start_text, 18);
|
| 212 |
Kevin |
261 |
|
| 206 |
Kevin |
262 |
// Set the overlay text
|
| 255 |
Kevin |
263 |
uint8_t text_string[] = "Welcome to the CCM Lab ";
|
| 226 |
Kevin |
264 |
Cube_Text_Init(text_string, 27, 0xFF, 0xFF, 0xFF);
|
| 268 |
Kevin |
265 |
// TIMER4_Start();
|
| 206 |
Kevin |
266 |
|
| 199 |
Kevin |
267 |
// Loop through some preset animations
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|
|
268 |
while(1) {
|
| 264 |
Kevin |
269 |
|
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|
270 |
Animation_Sawtooth(100);
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|
|
271 |
Animation_Sawtooth(100);
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|
272 |
Animation_Sawtooth(100);
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|
|
273 |
Animation_Sphere(100);
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|
|
274 |
Animation_Sphere(100);
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|
|
275 |
Animation_Sphere(100);
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|
276 |
Animation_Sphere(100);
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|
|
277 |
Animation_Wave1(100);
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|
|
278 |
Animation_Wave1(100);
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|
|
279 |
Animation_Wave1(100);
|
|
|
280 |
Animation_Wave1(100);
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|
|
281 |
Animation_Wave2(100);
|
|
|
282 |
Animation_Wave2(100);
|
|
|
283 |
Animation_Wave2(100);
|
|
|
284 |
Animation_Wave2(100);
|
| 237 |
Kevin |
285 |
// Animation_Solid_Colors(300);
|
|
|
286 |
// Animation_Layer_Alternate(300);
|
|
|
287 |
// Animation_Pixel_Alternate(200);
|
|
|
288 |
// Animation_Full_Color_Sweep(1000);
|
|
|
289 |
Animation_Row_Column_Sweep(40);
|
|
|
290 |
Animation_Row_Column_Sweep(40);
|
|
|
291 |
Animation_Cube_In_Cube(300);
|
|
|
292 |
Animation_Cube_In_Cube(300);
|
|
|
293 |
Animation_Cube_In_Cube(300);
|
| 264 |
Kevin |
294 |
Animation_Double_Rotation(30);
|
|
|
295 |
Animation_Double_Rotation(30);
|
| 274 |
Kevin |
296 |
Animation_Double_Rotation(30);
|
|
|
297 |
Animation_Double_Rotation(30);
|
| 264 |
Kevin |
298 |
Animation_Pseudo_Random_Colors(300);
|
|
|
299 |
Animation_Pseudo_Random_Colors(300);
|
|
|
300 |
Animation_Pseudo_Random_Colors(300);
|
|
|
301 |
Animation_Pseudo_Random_Colors(300);
|
|
|
302 |
Animation_Pseudo_Random_Colors(300);
|
|
|
303 |
Animation_Pseudo_Random_Colors(300);
|
|
|
304 |
Animation_Pseudo_Random_Colors(300);
|
|
|
305 |
Animation_Pseudo_Random_Colors(300);
|
|
|
306 |
Animation_Pseudo_Random_Colors(300);
|
|
|
307 |
Animation_Pseudo_Random_Colors(300);
|
| 237 |
Kevin |
308 |
// Animation_Random_Colors(300);
|
| 234 |
Kevin |
309 |
|
| 226 |
Kevin |
310 |
// ClearWDT(); // Clear the WDT if we dont want the board to reset
|
| 199 |
Kevin |
311 |
}
|
| 193 |
Kevin |
312 |
}
|
|
|
313 |
|
| 264 |
Kevin |
314 |
// Function call on button 1 press to change cube operation
|
| 200 |
Kevin |
315 |
void BTN1_Interrupt(void) {
|
| 264 |
Kevin |
316 |
switch (op_state) {
|
|
|
317 |
case BOARD_MODE_IDLE:
|
|
|
318 |
Reset_Board(BOARD_MODE_SNAKE);
|
| 200 |
Kevin |
319 |
break;
|
| 264 |
Kevin |
320 |
case BOARD_MODE_SNAKE:
|
|
|
321 |
Reset_Board(BOARD_MODE_TRON);
|
| 200 |
Kevin |
322 |
break;
|
| 264 |
Kevin |
323 |
case BOARD_MODE_TRON:
|
|
|
324 |
Reset_Board(BOARD_MODE_ETHERNET);
|
| 200 |
Kevin |
325 |
break;
|
| 264 |
Kevin |
326 |
case BOARD_MODE_ETHERNET:
|
|
|
327 |
Reset_Board(BOARD_MODE_IDLE);
|
| 200 |
Kevin |
328 |
break;
|
|
|
329 |
}
|
| 264 |
Kevin |
330 |
|
|
|
331 |
// Code to change refresh rate on button press
|
|
|
332 |
// static uint8_t state;
|
|
|
333 |
// state = (state == 4) ? 0 : state + 1;
|
|
|
334 |
// TIMER5_Stop();
|
|
|
335 |
// switch (state) {
|
|
|
336 |
// case 0:
|
|
|
337 |
// TIMER5_Init(NULL, &Cube_Timer_Interrupt, 500); // 250Hz
|
|
|
338 |
// break;
|
|
|
339 |
// case 1:
|
|
|
340 |
// TIMER5_Init(NULL, &Cube_Timer_Interrupt, 2083); // 60Hz
|
|
|
341 |
// break;
|
|
|
342 |
// case 2:
|
|
|
343 |
// TIMER5_Init(NULL, &Cube_Timer_Interrupt, 4166); // 30Hz
|
|
|
344 |
// break;
|
|
|
345 |
// case 3:
|
|
|
346 |
// TIMER5_Init(NULL, &Cube_Timer_Interrupt, 12498); // 10Hz
|
|
|
347 |
// break;
|
|
|
348 |
// case 4:
|
|
|
349 |
// TIMER5_Init(NULL, &Cube_Timer_Interrupt, 24996); // 5Hz
|
|
|
350 |
// break;
|
|
|
351 |
// }
|
|
|
352 |
// TIMER5_Start();
|
| 200 |
Kevin |
353 |
}
|
|
|
354 |
|
|
|
355 |
// Function call on button 2 press to change brightness
|
|
|
356 |
void BTN2_Interrupt(void) {
|
| 264 |
Kevin |
357 |
static uint8_t state = 6;
|
| 205 |
Kevin |
358 |
state = (state == 6) ? 0 : state + 1;
|
| 200 |
Kevin |
359 |
TIMER5_Stop();
|
|
|
360 |
Delay_MS(1); // Need to wait for all SPI writes to complete
|
| 231 |
Kevin |
361 |
uint8_t BC;
|
| 200 |
Kevin |
362 |
switch (state) {
|
|
|
363 |
case 0:
|
|
|
364 |
BC = 0x01;
|
|
|
365 |
break;
|
|
|
366 |
case 1:
|
|
|
367 |
BC = 0x08;
|
|
|
368 |
break;
|
|
|
369 |
case 2:
|
|
|
370 |
BC = 0x10;
|
|
|
371 |
break;
|
|
|
372 |
case 3:
|
|
|
373 |
BC = 0x20;
|
|
|
374 |
break;
|
|
|
375 |
case 4:
|
|
|
376 |
BC = 0x40;
|
|
|
377 |
break;
|
|
|
378 |
case 5:
|
| 205 |
Kevin |
379 |
BC = 0x80;
|
| 200 |
Kevin |
380 |
break;
|
| 205 |
Kevin |
381 |
case 6:
|
|
|
382 |
BC = 0xFF;
|
|
|
383 |
break;
|
| 200 |
Kevin |
384 |
}
|
|
|
385 |
Cube_Write_DCS(BC);
|
|
|
386 |
TIMER5_Start();
|
|
|
387 |
}
|
|
|
388 |
|
| 237 |
Kevin |
389 |
//// Function call on button 3 press to change text scroll speed
|
|
|
390 |
//void BTN3_Interrupt(void) {
|
|
|
391 |
// static uint8_t state;
|
|
|
392 |
// state = (state == 4) ? 0 : state + 1;
|
|
|
393 |
// TIMER4_Stop();
|
|
|
394 |
// switch (state) {
|
|
|
395 |
// case 0:
|
|
|
396 |
// TIMER4_Init(NULL, &Cube_Text_Interrupt, 209712);
|
|
|
397 |
// break;
|
|
|
398 |
// case 1:
|
|
|
399 |
// TIMER4_Init(NULL, &Cube_Text_Interrupt, 180000);
|
|
|
400 |
// break;
|
|
|
401 |
// case 2:
|
|
|
402 |
// TIMER4_Init(NULL, &Cube_Text_Interrupt, 150000);
|
|
|
403 |
// break;
|
|
|
404 |
// case 3:
|
|
|
405 |
// TIMER4_Init(NULL, &Cube_Text_Interrupt, 120000);
|
|
|
406 |
// break;
|
|
|
407 |
// case 4:
|
|
|
408 |
// TIMER4_Init(NULL, &Cube_Text_Interrupt, 90000);
|
|
|
409 |
// break;
|
|
|
410 |
// }
|
|
|
411 |
// TIMER4_Start();
|
|
|
412 |
//}
|