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#ifndef ANIMATIONS_H
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#define ANIMATIONS_H
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void Animation_Solid_Colors(uint16_t delay_ms);
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void Animation_Layer_Alternate(uint16_t delay_ms);
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void Animation_Pixel_Alternate(uint16_t delay_ms);
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void Animation_Full_Color_Sweep(uint16_t delay_us);
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void Animation_Row_Column_Sweep(uint16_t delay_ms);
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void Animation_Pixel_Sweep(uint16_t delay_ms);
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void Animation_Pseudo_Random_Colors(uint16_t delay_ms);
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void Animation_Random_Colors(uint16_t delay_ms);
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void Animation_Cube_In_Cube(uint16_t delay_ms);
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void Animation_Cube_In_Out(uint16_t delay_ms, uint16_t r, uint16_t g, uint16_t b);
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void Animation_Double_Rotation(uint16_t delay_ms);
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void Animation_Wave1(uint16_t delay_ms);
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void Animation_Wave2(uint16_t delay_ms);
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void Animation_Sphere(uint16_t delay_ms);
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void Animation_Sawtooth(uint16_t delay_ms);
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void Animation_Cube_In_Out(uint16_t delay_ms, uint16_t r, uint16_t g, uint16_t b);
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#endif /* ANIMATIONS_H */
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