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#ifndef DEPTHPROCESSOR_H
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#define DEPTHPROCESSOR_H
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#include "GlobalDefines.h"
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// Divisor for visualizing the depth image (16->8 bits)
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#define SCALE_DIVISOR 16
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// Field of view to generate horizontal map from
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#define VFOV_MIN 100
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#define VFOV_MAX 140
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// Threshold for moving object recognition
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#define FG_MASK_THRESHOLD 220
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// Parameters for the background subtractor
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#define BACKGROUND_SUBTRACTOR_HISTORY 150
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#define BACKGROUND_SUBTRACTOR_NMIXTURES 1
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// Parameters for blob detection
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#define BLOB_MIN_DISTANCE 30
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#define BLOB_MIN_AREA 20
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#define BLOB_MAX_AREA 9999
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// Multiplier for velocity line indicator
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#define VELOCITY_MULTIPLIER 5
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// Indicator colors
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#define COLOR_DEPTH_FOV QColor(255, 255, 255, 100)
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#define COLOR_DEPTH_FOV_FILL QColor(0, 0, 0, 100)
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#define COLOR_DEPTH_POINT QColor(0, 0, 255, 255)
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#define COLOR_DEPTH_BACKGROUND QColor(255, 0, 0, 10)
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#define COLOR_FOV QColor(0, 0, 0, 100)
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#define COLOR_MOVEMENT_ZONE QColor(255, 0, 0, 5)
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#define COLOR_KEYPOINT QColor(255, 255, 0, 200)
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#define COLOR_EST_POSITION QColor(0, 0, 255, 200)
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#define COLOR_EST_AVGERAGE QColor(0, 255, 0, 200)
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class DepthProcessor : public QThread
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{
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Q_OBJECT
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public:
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DepthProcessor(QObject *parent = 0);
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~DepthProcessor();
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public slots:
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void setFOV(float width, float height);
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void setDisplayImage(const int, const QString &);
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void processDepthData(const cv::Mat &);
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signals:
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void setImageTopLeft(const QImage &);
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void setImageTopRight(const QImage &);
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void setImageBotLeft(const QImage &);
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void setImageBotRight(const QImage &);
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private:
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// Pointer to images to be displayed on the GUI
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QImage *topLeftImage;
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QImage *topRightImage;
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QImage *botLeftImage;
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QImage *botRightImage;
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void updateImages();
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void drawDepthImages();
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void drawFOVImages();
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void drawDistanceFOV(QImage &, QVector<float> &);
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void drawSensorFOV(QImage &image);
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void drawMovementZones(QImage &, QVector<float> &);
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void drawKeyPoints(QImage &image, std::vector<cv::KeyPoint> &);
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void drawMovingObjects(QImage &, std::vector<MOVING_OBJECT> &);
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void convertMatToQImage3C(cv::Mat &, QImage &);
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void convertQImageToMat3C(QImage &, cv::Mat &);
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float fovWidth;
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float fovHeight;
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cv::Mat rawData16; // Raw 16-bit sensor data
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QImage rawDepthImage; // Image of --^
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cv::Mat lastValidData16; // Last known valid 16-bit data
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QImage lastValidDepthImage; // Image of --^
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QImage lastValidProcessed; // Processed image with overlay
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cv::Mat fgMaskMOG; // Mask of detected movements
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QImage movementMaskImage; // Image of --^
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cv::Mat fgMaskTmp; // Temporary buffer for averaging mask values
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cv::Mat fgMaskRaw; // Raw values for movement mask
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QImage movementMaskRawImage; // Image of --^
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cv::Mat fgMaskAverage; // Weighted average of mask values
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QImage movementMaskAverageImage; // Image of --^
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cv::Ptr<cv::BackgroundSubtractor> pMOG; // Background subtractor
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QImage rawHorizonImage; // 2D image showing depth points (raw)
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QImage lastValidHorizonImage; // 2D image showing depth points
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QImage overlayHorizonImage; // 2D image with all overlays
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QVector<float> rawDepthHorizon; // Depth points in inches (raw)
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QVector<float> depthHorizon; // Depth points in inches
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QVector<int> movementMaskHorizon; // 1D condensed movement mask
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cv::Mat movementPointsMat; // Image showing object movement zones
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QImage movementPointsImage; // Image of --^
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cv::SimpleBlobDetector::Params params; // Parameters for blob detection
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cv::Ptr<cv::FeatureDetector> blobDetector; // Blob detector
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std::vector<cv::KeyPoint> blobKeypoints; // Keypoints from blob detector
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MovingPointTracker movementTracker; // Movement tracker
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std::vector<MOVING_OBJECT> movementObjects; // Results from movement tracker
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};
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#endif // DEPTHPROCESSOR_H
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