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#ifndef Gate_BASE_H
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#define Gate_BASE_H
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#include "GlobalDefines.h"
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#include "Wire.h"
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#define BASE_GATE_SIZE_X 100
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#define BASE_GATE_SIZE_Y 80
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#define ADDITONAL_INPUTS 20
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#define INPUT_CIRCLE_SIZE qreal(5)
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#define BORDER_OFFSET 20
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#define DEFAULT_LINE_WIDTH 3
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#define ENQUEUED_CIRCLE_WIDTH 20
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#define COLOR_MAIN 0,0,0,255
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#define COLOR_MAIN_SELECTED 200,0,200,255
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#define COLOR_INPUT COLOR_MAIN
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#define COLOR_INPUT_SELECTED 255,0,0,255
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#define COLOR_OUTPUT COLOR_MAIN
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#define COLOR_OUTPUT_SELECTED 0,0,255,255
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#define COLOR_DEBUG 0,0,0,100
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#define COLOR_DEBUG_SELECTED 0,255,0,100
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#define COLOR_DEBUG_ERROR 255,0,0,200
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#define GATE_DEFAULT_Z 0
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#define WIRE_DEFAULT_Z 1
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#define SELECTED_Z 2
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class Wire;
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typedef enum {
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gate_UNKNOWN = 0,
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gate_INPUT = 1,
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gate_OUTPUT = 2,
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gate_XOR = 3,
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gate_XNOR = 4,
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gate_DFF = 5,
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gate_AND = 6,
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gate_NAND = 7,
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gate_OR = 8,
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gate_NOR = 9,
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gate_NOT = 10,
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gate_BUFFER = 11
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} gType;
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/* Generic gate object */
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class Gate_BASE : public QGraphicsObject
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{
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Q_OBJECT
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public:
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Gate_BASE(int gateID, gType type,
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int numInputs, int gateLevel,
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QGraphicsItem *parent = 0);
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~Gate_BASE();
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QRectF boundingRect() const;
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QPainterPath shape() const;
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// paint() should be overwritten by child classes
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virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)=0;
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void setCanvasPosition(int x, int y);
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void setHighlight(bool state, QColor color);
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void reset(void);
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void setInputValue(int input, logicValue value, logicValue faultyValue);
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void setOutputValue(logicValue value, logicValue faultyValue);
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void setEnqueued(bool value);
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virtual void simulateToOutput()=0;
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// Variables
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int xSize, ySize;
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QPoint canvasPoint;
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int gateID;
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gType gateType;
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int numInputs;
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int gateLevel;
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QList<logicValue> inputValues;
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QList<logicValue> inputFaultyValues;
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logicValue outputValue;
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logicValue outputFaultyValue;
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QList<Gate_BASE*> fanInGates;
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QList<Gate_BASE*> fanOutGates;
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QList<QPointF> gateInputPoints; // Scene inputs
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QPointF gateOutputPoint; // Scene outputs
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QList<Wire*> gateInputWires;
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QList<Wire*> gateOutputWires;
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signals:
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void updateStatus(QString status);
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void enqueueSim(Gate_BASE *gate);
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public slots:
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protected:
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virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
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bool auxSelected;
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bool enqueued;
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// 'Local' points for I/O
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QList<QPointF> inputPoints;
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QPointF outputPoint;
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QPen defaultPen;
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QBrush defaultBrush;
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QFont defaultFont;
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QPen selectedPen;
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QPen highlightedPen;
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QRectF textRect;
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#ifdef _DEBUG
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QPen debugPen;
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QBrush debugBrush;
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QPen debugSelectedPen;
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QPen debugErrorPen;
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#endif
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};
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#endif // Gate_BASE_H
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