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#include "maindefs.h"
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#include "timers.h"
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#include "msg_queues.h"
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#include "uart.h"
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#include "i2c.h"
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#include "adc.h"
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#include "interrupts.h"
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#include "xbee.h"
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#include "pin_interrupts.h"
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//----------------------------------------------------------------------------
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// Note: This code for processing interrupts is configured to allow for high and
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// low priority interrupts. The high priority interrupt can interrupt the
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// the processing of a low priority interrupt. However, only one of each type
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// can be processed at the same time. It is possible to enable nesting of low
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// priority interrupts, but this code is not setup for that and this nesting
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// is not enabled.
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void interrupt_init() {
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// Peripheral interrupts can have their priority set to high or low
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// Decide on the priority of the enabled peripheral interrupts (0 is low, 1 is high)
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// High priority interrupts
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IPR3bits.RC2IP = 1; // USART2 RX interrupt
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IPR1bits.SSPIP = 1; // I2C interrupt
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// Low priority interrupts
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// IPR1bits.RC1IP = 0; // USART1 RX interrupt
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INTCON2bits.TMR0IP = 0; // Timer0 interrupt
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IPR1bits.TMR1IP = 0; // Timer1 interrupt
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IPR1bits.TMR2IP = 0; // Timer2 interrupt
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IPR2bits.TMR3IP = 0; // Timer3 interrupt
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// IPR1bits.ADIP = 0; // ADC interupt
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INTCON2bits.RBIP = 0; // Port B interrupt
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INTCON3bits.INT1IP = 0; // INT1 interrupt
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// Enable I2C interrupt
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PIE1bits.SSPIE = 1;
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// Enable Port B interrupt
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INTCONbits.RBIE = 1;
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#ifdef _BASE_STATION
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// Enable interrupt for INT1
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INTCON3bits.INT1IE = 1;
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#endif
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}
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void interrupt_enable() {
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// Peripheral interrupts can have their priority set to high or low.
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// Enable both high-priority interrupts and low-priority interrupts
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RCONbits.IPEN = 1;
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INTCONbits.GIEH = 1;
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INTCONbits.GIEL = 1;
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}
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int interrupt_in_high_interrupt_routine() {
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return (!INTCONbits.GIEH);
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}
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int interrupt_low_int_active() {
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return (!INTCONbits.GIEL);
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}
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int interrupt_in_low_interrupt_routine() {
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if (INTCONbits.GIEL == 1) {
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return (0);
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} else if (interrupt_in_high_interrupt_routine()) {
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return (0);
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} else {
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return (1);
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}
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}
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int interrupt_in_main_routine() {
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if ((!interrupt_in_low_interrupt_routine()) && (!interrupt_in_high_interrupt_routine())) {
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return (1);
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} else {
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return (0);
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}
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}
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// Set up the interrupt vectors
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void InterruptHandlerHigh();
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void InterruptHandlerLow();
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#pragma code InterruptVectorLow = 0x18
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void InterruptVectorLow(void) {
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_asm
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goto InterruptHandlerLow //jump to interrupt routine
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_endasm
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}
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#pragma code InterruptVectorHigh = 0x08
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void InterruptVectorHigh(void) {
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_asm
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goto InterruptHandlerHigh //jump to interrupt routine
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_endasm
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}
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//----------------------------------------------------------------------------
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// High priority interrupt routine
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// this parcels out interrupts to individual handlers
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#pragma code
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#pragma interrupt InterruptHandlerHigh
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void InterruptHandlerHigh() {
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// We need to check the interrupt flag of each enabled high-priority interrupt to
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// see which device generated this interrupt. Then we can call the correct handler.
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// Check to see if we have an interrupt on USART2 RX
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if (PIR3bits.RC2IF) {
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DBG_PRINT_INT("INT: UART2 RX\r\n");
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// Call the interrupt handler
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uart_recv_interrupt_handler();
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// Clear the interrupt flag
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PIR3bits.RC2IF = 0;
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}
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// // Nofity the xbee to stop sending serial data
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// xbee_set_RTS(1);
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// Check to see if we have an I2C interrupt
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if (PIR1bits.SSPIF) {
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DBG_PRINT_INT("INT: I2C\r\n");
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// Call the handler
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i2c_interrupt_handler();
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// Clear the interrupt flag
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PIR1bits.SSPIF = 0;
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}
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// //Notify xbee to resume sending serial data
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// xbee_set_RTS(0);
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// The *last* thing I do here is check to see if we can
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// allow the processor to go to sleep
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// This code *DEPENDS* on the code in messages.c being
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// initialized using "init_queues()" -- if you aren't using
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// this, then you shouldn't have this call here
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// MQ_sleep_high_interrupt_if_okay();
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}
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//----------------------------------------------------------------------------
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// Low priority interrupt routine
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// this parcels out interrupts to individual handlers
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#pragma code
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#pragma interruptlow InterruptHandlerLow
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// This works the same way as the "High" interrupt handler
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void InterruptHandlerLow() {
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// Check to see if we have an interrupt on INT1
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if (INTCON3bits.INT1IF) {
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DBG_PRINT_INT("INT: INT1\r\n");
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// Turn off INT1 interrupts
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INTCON3bits.INT1IE = 0;
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// Call the handler
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int1_interrupt_handler();
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// Clear this interrupt flag
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INTCON3bits.INT1IF = 0;
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}
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// Check to see if we have an interrupt on any port B inputs <4:7>
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if (INTCONbits.RBIF) {
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DBG_PRINT_INT("INT: Port B\r\n");
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// Call the handler
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port_b_int_interrupt_handler();
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// Clear this interrupt flag
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INTCONbits.RBIF = 0;
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}
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// Check to see if we have an interrupt on timer 0
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if (INTCONbits.TMR0IF) {
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DBG_PRINT_INT("INT: Timer 0\r\n");
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// Call the handler
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timer0_interrupt_handler();
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// Clear this interrupt flag
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INTCONbits.TMR0IF = 0;
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}
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// Check to see if we have an interrupt on timer 1
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if (PIR1bits.TMR1IF) {
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// Call the interrupt handler
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timer1_interrupt_handler();
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// Clear the interrupt flag
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PIR1bits.TMR1IF = 0;
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}
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// Check to see if we have an interrupt on timer 2
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if (PIR1bits.TMR2IF) {
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// Call the interrupt handler
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timer2_interrupt_handler();
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// Clear the interrupt flag
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PIR1bits.TMR2IF = 0;
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}
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// Check to see if we have an interrupt on timer 3
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if (PIR2bits.TMR3IF) {
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DBG_PRINT_INT("INT: Timer 3\r\n");
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timer3_interrupt_handler();
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PIR2bits.TMR3IF = 0;
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}
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// // Check to see if we have an interrupt on USART1 RX
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// if (PIR1bits.RC1IF) {
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// // Call the interrupt handler
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// uart_recv_interrupt_handler();
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//
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// // Clear the interrupt flag
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// PIR1bits.RC1IF = 0;
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// }
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// // Check to see if we have an interrupt on ADC
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// if (PIR1bits.ADIF) {
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// // Call the interrupt handler
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// adc_interrupt_handler();
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//
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// // Clear the interrupt flag
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// PIR1bits.ADIF = 0;
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// }
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}
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